EljhHck
EljhHck
EljhHck

Pretty standard! Take Bethesda games, for example. If you use console commands to turn the camera in Oblivion, you learn that in first person, you are merely a pair of floating arms. Sheathing your weapons makes your arms turn awkwardly far back., which hides the weapons from view. But of course, in third person, your

In multiplayer (to simplify greatly), you're essentially playing against character models that are mimicking the moves that actual players make. They don't use first person models for your multiplayer opponents, so you don't see this issue. However, your character model is still the broken looking first person one,

PC Name: ElijahHouck_PC (creative, right?)

Or better yet, the police.

That's what really struck me at E3. You spend all day listening to carefully rehearsed, robotic press statements full of buzzwords when games are announced, and then Sean Murray gets on stage and sounds so genuine.

I would say the story was better than just okay, but the gameplay was pretty standard. Waves and waves of enemies thrown at you as you go from point A to point B. Then back to point A again.

Seeing as like 90% of the video was actual STALKER footage... it seems fishy.

Exactly. It's just as bad as assuming that E3 being mentioned in the extracted code is bad. You can see from the snippet that it's setting whether or not certain weathers are allowed in various areas, and certain areas were likely marked as "E3" or "E3_Theater" to make sure that certain weathers wouldn't occur during

Indeed. As a long time modder (now in the industry) of Bethesda titles, it's pretty obvious that this mod doesn't need an article, at least not yet. Anything game related looks pretty bad in development, it doesn't make sense to me why a mod like this (rather than a large world mod) was featured prior to release.

Besides that, even the texture replacements are just downright bad. Terribly out of place cracks slapped onto bland landscape textures, and the cracks don't even tile properly.

You definitely bring up a lot of good points. I guess my issue is that the controversy seems to be a bit overblown, as the series is hardly an example of a lack of diversity (whether that diversity is meaningful or not is debatable, though). That being said, it's my opinion that sexism is definitely one of the bigger

On top of simply the marketing bit of it, there are a few other points that make this "controversy" seem a bit silly. For one, AC has in every single game had a very wide range of diversity in their protagonists, including a French/African female in Liberation. I suppose that 1 in 5 protagonists being female isn't the

I've got to agree, out of all of the recent series with a set protagonist, AC is probably one of the most diverse out there. Is Ubisoft's excuse for the lack of a female option a good one? Perhaps not, especially with such a huge number of people working on the series. That being said, I think that this was made into

Hello Games did get an Rift a while back, so hopefully there will be OR support in some form or another. It seems like the perfect game to play in the OR, it's fairly slow-paced exploration, but with ship combat, which has proven to work with EVE Valkyrie.

Oh, don't pull that crap. They chose to stick with their preferred brand. They don't deserve to not get a game that likely doesn't need a ton of power just because they didn't pick your favorite console.

I literally just rewatched it, they said that it will "make it's console debut on PS4." They never said it would be exclusive to the PS4. You were right in saying that they were careful about their wording, but to me they wanted to make sure that you can play it on Playstation first, not exclusively.

I see. As a PC/PS4 user, that doesn't affect me directly, but I can see how that could definitely hurt Microsoft fans. Pretty shitty terms.

I think it might just be my favorite game of all time. It's definitely up there in my top 5, at least. The story was beyond great, and while the gameplay didn't exactly do anything revolutionary, everything it did it did very well.

Indeed. I like slower paced games like this every once and while. That being said, I also am a fan of faster paced shooters and other games, but I like to play games like this to break it up every once and a while.

Indeed, eagerly awaiting word of a PC release! The slower pace of the game makes it seem like it could be a good candidate for Oculus Rift support, whether that be from the community or Hello Games themselves.