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I actually thought it was one of those cybergoth dance.

I actually though Lost Legacy was better than Uncharted 4, it’s my favorite uncharted game along with uncharted 2.

she was 21 in the 2013 Tomb Raider reboot, Rise is 1 or 2 years after the first one which make’s her 22-23, I’m guessing she’s about 24-25 in this new game.

I guess you are right, I’m a game dev too and those things are so trivial to me that I always wonder why they make “the news”. lol

I mean, every video and even CG movie does that. If you can’t see it in the camera shot, you just don’t animate it or show it.

Guess QA didn’t test all ending possibilities!

I love Hellblade Senua’s Sacrifice for this! the way they recorded the voices in binaural and the “demon” voice was kind of relaxing at times.

I’m with you. I really enjoy CoD campaigns so i’m sad that this won,t get any.

Mysterium is another board games with amazing artwork and atmosphere :)

I love Tokaido. the art is so great. I have the deluxe edition with all expansions and minis. It’s a great game just to relax and have fun with your friends :)

There’s nothing fabulous about those hairs...

Is below this console Xbox One exclusive?

I know that, I was just talking about Crash trilogy.

They never said that crash trilogy was ps4 exclusive tough. people just assumed it was because Crash was only on playstation.

Now playing

2NE1 also used a little reggae in their Come back home song :)

I worked on AC Revelations as a character rigger and I have never seen such a massive game being made in so little time. It was mind-boggling how much content we manage to pump in less time than any other AC productions but I’m proud of what we achieved. :)

So the turkey are the honey badger of FC5? XD

High quality textures. Creating 4k textures (even 2048 are big) takes a lot of space. 1 4k material can be about 3gb, so multiple that by how many there is in your game and you get easily up to 50gb+. Sure most game will have some sort of compression but Material can easily take 3/4 of the whole game size.

Because even if the gap is not as big, the gap is still there. You still need to downgrade your game and the cost of creating a downgraded version on your game vs the profit you would get by selling the game on switch, is not enough to warrant a port in the first place.