EcologyMan
EcologyMan
EcologyMan

When I finally beat this game, I think I'll have to get this mod.

Whatever you say, my contrary friend. The semantics don't improve the original post one way or the other.

Timing is a key part of comedy. If the timing is tasteless, the joke is tasteless.

Ah, jokes about the recently deceased. Classy.

Ass.

I'm interested in the MMO-ness of it, I suppose. But as far as plot, visuals, and core gameplay mechanics? Color me un-hyped.

No, it's being given away for free to specific regions. If you do not live in those regions, and you have to violate the terms of use by falsifying your information (as these people did), it is not free for you. The provider has every right to restrict what they provide to whom, and just anybody is not entitled to

So what you're saying is, if there's a way to steal easily, it's not stealing. Riiiiiiiight.

Ugh, agreed. TDKR was awful.

What about PvZ 2? I've really enjoyed it so far. The addition of power ups like the plant food have been a subtle but enjoyable tweak, and unlike some other F2P games, the option for microtransactions really isn't that tempting (actually, so far it feels like paying for plants/keys etc. would essentially break the

See, you actually managed to get some details down there, and with minimal effort! You feel that IB lacks character development. This is already a far more useful comment than your first.

Again, your comparison is loaded with a healthy dose of personal opinion and no actual comparison of the merits of the two series in terms of story telling.

Frequent death penalties? Oh goodness, I'm going to hate myself for playing this, but play it I must.

Ah yes, GTAV, a paragon of storytelling, like all GTA before it. Clearly yours is a reasonable comment.

Excellent points. Imagine what book clubs would be like if books were awarded number scores... *shudder*

Parenting. You're... well, time will tell if you're doing it right or horribly wrong, but I salute you either way.

Pokemon designs have gone down the tubes.

Wow, thanks for making things creepy.

... Nope nope nope nope nope.

I don't think the Halo 4 campaign knew about how it humanized the Chief.