EagleDelta1
EagleDelta1
EagleDelta1

Or it’s just that our justice system has a pretty strict guideline/rule in place (especially with juries) that a crime was committed “beyond a reasonable doubt.” and needs direct or strong circumstantial evidence to prove it. This is definitely something that could lead to a potential investigation, but the nature of

The problem with that mindset is a complete anti-pattern to what most software devs are being taught nowadays. Which is that “failure”, “feedback”, and “iteration” essential to the growth and improvement of products and companies. Fear of failure leads to people not reporting or addressing issues for fear of

Optimistically speaking, hopefully the cuts are an effort to consolidate non-game dev departments with corporate Activision, so Blizzard can focus more of its resources ondevelopment?

Attitudes like this definitely give off the impression that general gamers think that Devs, SysAdmins, and GameDevs have no right to play games because they should only be focused on making tech better.

You’re making a pretty significant claim for a fairly large group of people (numbers in the hundreds of millions). By your claim people that are primarily PC gamers but not “hardcore” gamers are left out. My wife and father both primarily play games through steam on PC, not console because they already have PCs and

It is and it isn’t work. My work is reliant on open source, my career is reliant on my continued development. Many time this requires “Work” outside of the workplace to stay relevant and keep up on skills. This is pretty common in Tech, Science, Medical, Engineering, and GameDev fields due to how quickly standards,

And if you’re worried about stability and security of your work machine, why do you even install anything but work stuff on it?

Launchers not only take up more background resources when running, but also have their own set of network bugs that could lead to security vulnerabilities. The less of those I have to worry about, the better. Not to mention having to open every launcher to check for any game updates, but also remembering to close them

First and foremost, Valve does not have a monopoly. Having marketshare/mindshare is not the same as having a monopoly.

Topics that were big news but not mentioned:

While I do believe we need more competition for Steam, both to make Steam better and make other stores better, I am tired of the argument that Valve/Steam needs to “Show me my games for me” and “Get the crappy games off Steam”... who’s to decide what’s crappy and not crappy? When did it become the distributor’s job to

Depends on the person, but I really don’t feel like running 5 stores that all need to update games on their own while running in the background.... especially when I have other processes running in the background that are a bit more critical to my everyday work and profession (like JetBrains toolbox, Docker,

Ok, this is really pissing me off:

You’re telling me recycling the same game with new skins every 1-2 years is better than what Indie and AA devs are putting out?
That’s all the CoD, Madden, Battlefield, Assassin’s Creed, etc are nowadays. There are obviously exceptions to the rule, but those tend to be from devs that don’t move at blistering yearly

I think that more competition for Valve is great as it will push Valve, and they’re competitors, to up their game. That said, I think the hate on Steam/Valve lately is overblown and the issues themselves are largely isolated to a handful of incidents. Sure, I despise that hate groups exist on Steam, but the more you

I think everyone here (including this article) is missing that if Valve loses too many AAA publishers to their stores or other stores, then customers leave too. Until the gaming masses can accept that most Indie games are better than AAA games, indie devs/Steam/etc are reliant on the AAA publishers.

Simply put, most

I wish those studios well and hope they do well under Microsoft, I just hope that MS doesn’t snuff out the fact that both studios also develop (or port) their games to non-MS platforms such as Linux and the Switch (I’m looking forward to PoE2 on Switch.... and I need to finish PoE1 on my Linux laptop)

I have an SSD as well, and while Windows updates are a lot faster than they used to be, they still take an average of 30 min compared to Linux average of 1-3 minutes. Party of this is because Linux updates come out faster and more incrementally.

As far as I know, blizzard doesn’t announce anything new outside if BlizzCon. I’ve seen enough keynotes and been to enough conferences to know that’s how marketing works. If you do a keynote, then everything big and little gets announced there because it has a huge audience. Since most conferences are also tied to

It could be experience for one. id software doesn't develop with DirectX and already have extensive experience with the Vulkan gfx API (what the switch uses). Other than that, I don't know