hahha great comment, yeah.. I'll definitely pre-order it ;)
hahha great comment, yeah.. I'll definitely pre-order it ;)
I try my best to not get on the hype-train anymore. so whenever a game gets a gazillion articles i try to avoid it.
That's hard to say, since most of the bigger projects on kickstarter are niche games, dating back towards the 90s. So their expectations are to met the standards of THAT time. Which should be something they can meet.
So long as there's a carrot to chase, it will stay there.
I think it's wrapped up in development cost.
I think it's difficult for games to go anywhere but down. At least in the AAA department.
That's also very unique, since most start-up gaming companies don't go straight for two AAA titles, with 100+ employees.
That sucks. :/
Hmm... Am I the only one who thinks this looks like a set for big brother/real life/jersey shore or any similar show? haha
Whole thing seems standard, but the one thing that gets me is the "indirectly" line. This can be interpreted in a lot of ways.
Spent some time with Borderlands 2 now, and I don't get it.
what do they mean by "better looking"? that she's graphically better, or that her facial/general design is better?
It shouldn't be like real life.
Hey Timmy! :D
Nostalgia is a very strong and powerful thing.
Haha... they do make some amazing trailers! =]
Yeah, no doubt.
I actually missed GTA's shooting mechanics in RDR. I thought it's "tweak" to aiming and such made that experience worse, at least imo.
Aww.. none of those names sounds very good.
I can see why people get hurt by his interview and comments... but in the end he's basically saying they had different artistic directions for the game.. diablo is also a very large beast to tackle, and even if David were to helm it and had released it. I still think it would've been about the same result.