I think it's difficult for games to go anywhere but down. At least in the AAA department.
I think it's difficult for games to go anywhere but down. At least in the AAA department.
That's also very unique, since most start-up gaming companies don't go straight for two AAA titles, with 100+ employees.
That sucks. :/
Hmm... Am I the only one who thinks this looks like a set for big brother/real life/jersey shore or any similar show? haha
Whole thing seems standard, but the one thing that gets me is the "indirectly" line. This can be interpreted in a lot of ways.
Spent some time with Borderlands 2 now, and I don't get it.
what do they mean by "better looking"? that she's graphically better, or that her facial/general design is better?
It shouldn't be like real life.
Hey Timmy! :D
Nostalgia is a very strong and powerful thing.
Haha... they do make some amazing trailers! =]
Yeah, no doubt.
I actually missed GTA's shooting mechanics in RDR. I thought it's "tweak" to aiming and such made that experience worse, at least imo.
Aww.. none of those names sounds very good.
I can see why people get hurt by his interview and comments... but in the end he's basically saying they had different artistic directions for the game.. diablo is also a very large beast to tackle, and even if David were to helm it and had released it. I still think it would've been about the same result.
The small taste of ME3 I got from the demo, pretty much assured me that there's no way that the story will come close to expectations, and I'll just end up cranky and disappointed, like I was with ME2.
Maybe this is a step in the right direction.
I'd say it's the collection of a lot of things.
Controller looks nice, but those triggers look really bad for driving games.. :(
or someone violates it... O.o