Dyze
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To me it just seems strange that a person with faith, could work with gaming.

I'd buy it, if they release a cinema version, where you don't have to play at all.. you can just sit and look at all the cutscenes and nice CGI.. that'd be nice.. at least then you wouldn't be disappointed.

We'll all argue that what we learned, must be the "true" naming of the said thing.

Happy to bring you some entertainment :D

that's actually quite insightful bro.

with that logic, any sports game can be called football... they run in basketball.. so that's now called football..

yeah, europe is blessed with that understanding that, a game where you mainly use your feet to move around the main piece of the game, should be aptly named football, where as a game, very similar to rugby, where you use your hands 95% of the time shouldn't be named football... We're just crazy like that.

As a Newbie, I found those rolling skeletons in 4-1 to be the hardest thing I encountered, and apart from those giant depraved ones in 5-1. I still think those skellies are the toughest, mostly because sometimes they feel a bit random when they're doing the roll attack.

Haha, Yeah I hear you man.. It took me awhile to get past the first hump of the game as well. I keep getting whopped over and over, struggled to get past the 4th world, and I took a break from it for 2-3months, but once I returned and beat the 4th world, the whole game just opened up, and things just got easier.

It is a great game, It's one of my all time favorites without a doubt.. But it's not actually a "hard" game.. not in the same sense, as say Ninja Gaiden, or any game on it's hardest difficulty.. it's just a game that rewards those that pay attention.

Chun-li and Akuma are without a doubt the best looking ones..

woots, another 20+hr tutorial.. can't wait.

That's interesting, since that's what I felt from playing awakening.

This is where the word "feel" kinda of fails my argument, since here you're talking more about the direction of the two games, and how those two directions are very different, and have very different feels to them.

See, but that's the thing. We're looking at it very differently. You're looking at the writing, the game play, and all these things. I'm not. All those were a let down, I agree.. but the overall feel, was still like it's a part of the dragon age realm.

Well I'm very sorry that I type fast, and don't always read through what I've wrote, in order to check any and all misspellings.

Well I enjoyed them for their bestial nature of just being breed for pure evil.. when you add speech to that, then instinct and nature kind of goes out the window.

FF:Tactics and Vagrant Story, those are the two I can think of that you really shouldn't miss.. apart from that.. I think most people will/have brought up some good picks.. I'd also like to throw in a game that's kinda of lost in the sea of old school RPGs. I havn't played it in a long time myself, but I've still

I like how their selling point to a DLC, is "we'll have all new areas and boss encounters".. I mean no shit.. it's a DLC we're actually expecting this..

One thing, that Bioware has always done, and what they've always managed to do really well. Is the ability to make a game, you want to re-play over and over. Be that because of choice, areas, writing, gameplay what have you.