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The team aspect of the game is something that actually intrigues me. I mostly play objective based game modes, since those are actually fun, and challenging, But I still prefer my sniper over any other weapon. Knowing that, that extra second of aiming will take down an opponent is more important to me, then just

I'm kinda of afraid of Brink.. I like shooters, but I'm not fond of the current CoD-esque tempo of what most shooters are trying to achieve.. In order to play well, you've gotta psych up and stress yourself only to keep up with the tempo.. it's not very pleasurable for longer play sessions.. I'm afraid that the

@EnigmaNemesis: easiest way to make the world a greener place? spike the gas prices, so people start finding new options of transportation, while cashing in tons on those that can afford it. It's a win/win.

So is this all of PSN? or just the american marketplace or what?

Problem with MMOs now is that none of them try to be innovative.. they're all using the template of WoW, in order to hook people. The reason why wow was such a big hit, when it came, was because it took the best aspects of all the current MMO's at the time, which made it innovative.

My personal favorite of the current gen MMO, APB, is alive again.. I'd say give that ago once the closed beta phase is over.

@Numanoid: Mental Note: Never ever touch anyone elses iPhone or iPad..

I started reading thinking the robbers actually left that sign.. I mean that would've just been salt in the wound.. :/

1 Year- A new co-op enabled RPG, preferably new IP.

That is pretty spectacular! =D

kinda of interesting to see this from tri-Ace... considering that The Last Hope was, graphically the worst game I've played this generation.. when I think about it.. gameplay wise aswell..

I usually use consoles commands and such for most PC rpgs I play nowadays.. mostly cuz I'm to lazy to grind when playing on the PC.. also it's a good way to balance broken games out.. like say.. gothic 3.

Why re-invent the wheel?

@DocSeuss: Well isn't the remaining forces of Infinity ward hard at work with their sequel? I think that title's going to make or break it.. If they can still make a game that improves upon Mw2, then I'd say the series still has life in it.

@Orionsaint: Considering the american trend of just throwing shit out there, and then MAYBE patching it.. Then I personally don't mind that these japanese companies actually takes their time to make it right.

@PreyaticIntent: I always thought FF7s Weapons were tough, until you realize all you really need to do, is grind for a bit.. :/ then you beat both kinda easily.

I do agree that video games could be used to vent some much needed frustration.. but personally, that was something I did when I was younger, nowadays, it feels like games just fueling the anger and frustration. Seldom those games that cater to this kind of venting usually have a pretty bad grasp on what someone wants

haha.. for some reason I thought it was the asian chick in the picture at first.. So when reading the "black bitch" part, I was like.. but she's asian... oooooohhh... hahaha

@dtptampa: I find the wpn DLCs far more worth it then a story driven DLC... since the weapons will improve upon the entire game, where as the storydriven DLC will only give you 1-2ish hours of "pleasure".

@Tlachtli: DA2 was ok, but when you start your 2nd playthrough you'll start to see all the kinks in its armor. That's why a lot of people are angry. The story gave you the feeling of choice, and when you play once again, you notice you never had any. Nothing you did really changed anything.