Maybe
Maybe
We created the ability in Borderlands 2 to add additional characters because we want to use that ability. The Mechromancer is the first one. I hope to do more. The success of the Mechromancer will help to define this. Our ambition and passion and our fans requests will also contribute to decision making about what…
Links to more information about how the situations in Russia have been resolved:
Design choice. Not necessarily for the reasons you've guessed at, though.
Please contact us via www.gearboxsoftware.com for support. Check the forums. Most users are not having the issues you're complaining about, but we hate sub-optimal experiences and want to help you sort it out.
This is a function of how distribution works. In most of the world, Thursday and Friday is launch day. In North America it's always a Tuesday. You'll find that most AAA video games have this issue. If the game is going to be ready for distribution on a Thursday, you'll find that Europe and other territories go…
It's a team effort, but I think most people on the team would point to Ruben Cabrera as being the one who is most responsible for the specific enemy designs as they relate to a game play experience.
I play a LOT of games. My first love was "Colossal Cave Adventure" which was a text adventure I played on a CP/M based machine my father built for me. I loved Hack. I loved RPG's and adventure games back in the early days. I used to write text adventures (in BASIC and, later, Pascal) and I would upload them to my…
I'm told this one has been resolved! Must faster than what my initial report on this issue led me to believe. How exciting! I'll reply again in a minute or so with a link to detail.
The success of Borderlands 1 combined with our analysis of the potential on the PC platform allowed us to make our commitment and investment in the PC version a reasonable decision. In fact, almost all of Gearbox games are native to the PC - we develop on PC. But, as developers, we have not always done as good as a…
Yes
I'm not perfectly clear on the situation in Russia. A license deal was done between our publishing partner and 1c. My understanding is that there were some communication errors on Steam + only Russian language localization available for those territories - even those that don't speak Russian. I think there are some…
yes
Oh baby, don't hurt me.
Mechromancer is a new character. Things like new weapons and enemies will come in campaign DLCs and other DLCs. The big campaign DLC's are currently available at a discount with the "Season Pass" which is available at select retailers or on Steam. I believe you can also purchase it in-game. I would not be…
I have some intel that there are a few other projects in development that are designed to be "Borderlands killers". I think the clear and wild success of Borderlands 2 will drive even more of this kind of thinking - publishers chasing something else that has won rather than inventing their own things. I'm a fan of…
I think there's a real possibility. For fun, look at twitter interactions between @DuvalMagic, @amboyes and @yosp
Go for it!
What's Borderlands 3?
The stuff we're planning and working on for the Campaign DLC Season Pass is big DLC stuff - more like Knoxx. We're extremely far along with the first campaign DLC. The second DLC is also in amazing shape. The third DLC is a little farther out and the fourth DLC is just in the pre-concept stages. We will have…