Drogmir
Drogmir
Drogmir

Ever since I learned that the imperial pilot helmets are just a mismatched pairing of a storm trooper helmet front with the Rebel’s helmet, all painted black.

I haven’t been able to unsee it and now all Imperial pilots from the OT era look extremely goofy and cheap to me.

Pipe dream for me is that we’d see the historical Total War franchise move into the Victorian Age or even World War 1.
I mean Fall of the Samurai showed that not only does reaching breech loader era technology work but it’s arguably the best game in the entire franchise.

I honestly think (at least for High Fantasy), it all ties back to Tolkein.

Which made sense in his own world because a lot of the non-European human culture is sort of roughly rolled into the nations of men aligned with Sauron.

This was way more entertaining than I was initially expecting.

Really? I thought they were all fairly boring reductive take on main campaign gameplay. Since they all sort of frame their levels through the one harness power they get.

While the Jessica Valiant level is probably the strongest due to the stealth. That just kind of makes it a good normal stealth level and nothing

*Spoilers*

I’m a little bit confused by the article tbh. The main complaint seems to be that you don’t have squad members than can die in random gameplay similar to CoD’s 1's named but still random NPCs. Yet there are totally named but random NPCs hanging around CoD WW2 that can randomly bite it.

I would say it’s even a little

I don’t know about that. While the intro was fantastic, the Italian space marine dad level was so absurd it was veering into borderline parody territory.

You know I’m finding it to be surprisingly ok as well. However during my first foray in the HQ, I overheard a player offering to suck off any player that would let him watch them open their loot crates.

I’m all for it,, especially since the old universe was also connected through Commander Keen’s Billy Blaze

Can’t wait to accuse my friends and immediately take back my thoughts.

In retrospect Dragon Age Inquisition still gives me fond memories for the quality of its writing. Despite the cracks of gameplay starting to show.

Now Bioware has hit the proverbial brick wall.

Hopefully the rumored Dragon Age 4 can right the course.

Something that I really enjoyed from the game’s writing is the showing of a certain kind of racism prevalence in modern society. It isn’t about the guy who’s in the uniform physically attacking people on the front lines.

That’s a good point in regards to the animation. I’m impressed with just how much animation there is, especially in combat.

It’s true too that the many interactive cross dialog must have taken quite a bit of time to write and record.

Yeah I feel like the game is solid but a bit too on similar to stick of truth to wonder why it took so long to make.

Ten years ago now, one Gordan Freeman went missing after a victory parade of his latest smash hit.

Cold Case Mysteries has tried to follow up on potential witnesses that day, but all were hesitant to talk about his disappearance.  

I actually rather enjoyed it, even beyond the visuals (hot take: I think the model work in the original is still better than CGI).

The thing for me is that I’m glad the movie was able to stand up independently on its own and ask its own questions, with its own themes. It’s not necessarily just piggybacking a nostalgia

I feel like yes you do. Even though the first 2 acts of 2049 and the overall arc of the movie independent. The basis of the main plot and the entire third act is very heavily reliant on knowing what happened in the first one to get the emotional impact that it intends.