DreamSequence
Bitcoon
DreamSequence

I never quite understood why men get so angry about the idea of other men hitting on them. It seems really homophobic to respond like that, IMO. If, for instance, you wouldn't want to sleep with a fat girl, you wouldn't respond to sexual advances from one in that way. So why people respond differently to a man making

Maybe I'm going less on what the character should be wearing (which honestly isn't this. He's a samurai or something by the look of it, so a skin-tight jumpsuit really doesn't seem like what he should be wearing anyway) but what he is wearing, based on the pose. They're going for "sexy guy showing off ass and hidden

I have no problem with this DLC thing, as long as the content is simply extra maps and stuff that maybe pertains to the main story but isn't at all an important part of it. Maybe playing a battle from the perspective of the other team, or just completely separate "challenge" maps which are simple, self-contained

There's nothing wrong with not going with the crowd. :)

Whoops, my bad! What was the Spanish equivalent... huevos? Man, I need to brush up on my espanol...

Capcom would have to have some serious cajones to make an official product like this. Though, the more I look at it, the more I think it would be pretty uncomfortable to use. As they say, beauty is only skintight— err, skin deep.

Awesome. It's about time they made something to objectify a male character in the way we always objectify females.

I dunno.. I think it's down to personal preference. I have no problem with them, myself. As a guy I think you would be more likely to not want to see balls... or maybe that's just me being weird.

Well, it's just that this seems more like some kind of tech-ification rather than gamification. Gamification is the application of psychology and lessons we've learned about how players react to game elements and mechanics to real life things. This is a different kind of compulsion brought about by the convenience of

They're gamifying Diablo 3.

Honestly, that's one reason gamification is a necessary thing. WHAT IF you were given points for doing well? What if other employees could "grade" you with a +1 or -1 once per work day if you performed well? The points would do absolutely nothing, but the people giving you more + points would be talked to by the

And imagine, that's just technology you're talking about. Let's gamify that:

That's not gamification.

The problem with his problem: I don't GET money for doing my work in school or working out. No, in fact it's the opposite. I PAY to do those things.

I went there once. But the guards kicked me out for shouting. They said it was making everyone nervous...

You mean...

Maybe he would. That really wouldn't change much.

Dark Souls never really scared me much. I went in with my usual attitude, Man Vs Game, and most of my deaths were due to either stupidity/losing patience momentarily on my part, or the game acting up. Stuff like my character not attacking after I hit R, then waiting until I try to dodge away to swing. Or jumping into

Skyward Sword is very simple, and I have no idea whose idea it was to put THAT as an example.

Was this all spurned on by an old comment of hers about how she doesn't like the gameplay of games, and would like a function that lets you basically "skip" gameplay segments to enjoy the story?