DreamSequence
Bitcoon
DreamSequence

That's true, but not quite what I'm getting at. See my reply to Coffin.

See my reply to Coffin.

Mostly what spurred my comment was people who look down upon gaming for the same reason one could look down upon sports. Let's say, if Starcraft 2 were as popular as Basketball, it would be the same thing there. Players would be looked up to. It would take a severe amount of dedication, persistence and patience and it

It is trivial, and that's my point. When ever do Basketball skills allow you to do anything in life but play Basketball better? You don't create products to improve people's quality of life. You don't design or build the structures that people live their lives in. You don't save people.

Just because it's widely accepted doesn't make it less of a game.

So he quit playing one game so he could focus his life on another game?

I mostly have just learned to not care what the people around me are doing. I associate myself with furries and gamers without regard to the crazier among us, because they permeate every group. I am what I am, and I like what I like, whether or not people with similar likes/dislikes are acting stupid.

I blame the lack of an undo button. The DS and 3DS have some nice precision in their touchscreens, but Swapnote is just bad drawing/writing software all around. There's not much to mess with, certain expected functions are completely absent, and there are a lot of restrictions even though they gave us a bunch of

The Ab10 trolls.

Not everyone is comfortable dropping $750+ on a cheap fursuit made by a guy who's just learning how to make them and isn't very skilled yet. Much less $3000 or more on a more professional one. Cost of materials alone makes for a hell of a barrier to entry.

If you try to visualize (pun lol) the skull with that eye inside it.. it just isn't big enough. If the eye were spherical as eyes usually are, it would be larger than her skull. +_+

"Until the inevitable monarch butterfly has an heart attack jamming a clutch cage trap that was the last line of proper defense between your fortress and a herd of pachyderms.I say proper, since you can always turbodraft the civilians to wrestle some tuskies, and I always build the useless noblemen's homes close to

I was psyched to hear it, too. :) I have an addictive personality (as my level 150 Paladin from years ago in Maplestory, when leveling took 10+ hours of grinding for each level at 100+) so the thought of having a wasted $15 looming over my head to push me to play an MMORPG as much as possible really scares me.

This seems unlike the usual GW2 combat... you're right in thinking this looks like WoW gameplay.. it has me confused that it looks that way, too. What I've seen before is more action-based combat. Very different from WoW, and requiring timed dodging and blocking and such to win. This almost seemed like skill spam...

Same solution, too. Check for user reviews and you're solid. :)

I'm sure 360 owners would love to play God of War or LittleBigPlanet on their console, too. I'm sure Sony would make bank by porting it over for them.

What makes you say Nintendo's consoles aren't still good? The Wii is the only one this generation not to go through multiple iterations of the system and the only one you can trust to never scratch disks if it's bumped while turned on, the only one that can take a beating and still keep working, and the only one not

In TES games I always feel bad sneak-killing people in caves at first. It makes no sense that every person I come across is completely hostile to me and wants to kill me on sight. Until I get used to them all being that way, I usually quicksave and walk up with my weapons put away. And they start attacking, so I load

I wouldn't call it steep. No steeper than half an hour or so. You go through some 15 tutorial battles, all of them quite short and adding on one new factor to the battle gameplay, and that teaches you what you need to know. You can always go back to them later if you need a refresher on something like dual-wielding or

This game seems to be the good kind of challenge. I died terribly 3 times in a row on my first hard battle, and was beginning to wonder if I stood any chance at all. On try 4, I went with some more reserved tactics, let the monsters come to me and used my weaker attacks on the smaller enemies for a bit before going