DreamSequence
Bitcoon
DreamSequence

Not the most comfortable way to hold the system, but yeah. Definitely accurate. I now play console FPS' with usually near-max sensitivity and it pisses people off when I pass them the controller in Halo multiplayer parties, because they can't understand how I can play with it so high. I can't stand it being so slow,

I'm honestly surprised nobody has tried to replicate Boom Blox gameplay on smartphones yet. It wouldn't be too hard to make it work.

Crush the Castle?

For a fast-paced FPS you're much better off using the touchscreen to aim. I was a master at Metroid Prime: Hunters online play on the DS, because the level of speed and precision I had with the touchscreen was second to none. Not even mouse+keyboard, the oft-glorified "best FPS control scheme" is as precise in my

Main difference: while both are rather non-portable at their large sizes, one detaches and makes the system portable-sized.

Now all we need is a Sailor Moon game.

Why not? It's going to use the same controllers as the Wii does. I'm pretty sure they already announced BC for Wii games on Wii U at E3, just not Gamecube games.

I must leave this page before my ears start to hemorrhage.

Techno isn't dubstep. Dubstep is a subset of techno where your biggest speakers drop a steaming load of "What the fuck is this sound" in your ears.

Well, they COULD do that but having required headgear and placing a Wiimote on the surface the TV is on isn't the best possible setup. Not to mention, this is on the TV. Having head tracking on a handheld controller only meant to be viewed by the player is a much friendlier solution.

Sounds like Nintendo, only more terrible.

Yeah, it seems like most game playing devices these days have SOME method of tracking your head's position, which would make this kind of thing possible. Kinect has it built-in, Move may not but it's not out of the realm of possibility. Nintendo needs to build facial recognition into the Wii U controller and make that

I really hope facial recognition sticks. They NEED TO make this thing do face tracking "3D" effects.

I guess it's time to put my $15 in the ring.

Well, $300,000 was essentially the minimum they needed. That's with no VA, minimal development team, smaller overall scope, lower production values, less QA testing, etc.

Well, think of it more like this.

Heavy: POOTIS POOTIS POOTIS POOTIS POOTIS POOTIS POOTIS POOTIS...

The Noob Tube of real war.

The method that causes the least amount of death is peace.

I mostly agree, and you're right on most of that. The Wii initially sold to the Blue Ocean, then Nintendo found out that those people aren't nearly as reliable as repeat customers and they seem to be re-thinking their strategy, as Microsoft and Sony came in for their own pieces of the pie. The Move seems to have been