I really want more Meteos. Real Meteos, not that sideways-movement pile of crap Disney garbage "sequel" or the terrible multiplayer button-controlled XBLA version.
I really want more Meteos. Real Meteos, not that sideways-movement pile of crap Disney garbage "sequel" or the terrible multiplayer button-controlled XBLA version.
IMO, they should have made touch control optional in every possible case. Touching that screen means holding the whole system in one hand, and that thing is big. Considering touching it comes with the same issues as with smartphones (IE. it's the same exact thing, no more no less) they aren't doing us any favors by…
I don't think handheld games should hold themselves to strictly low attention span or commute-players. A lot of great DS games were long-term affairs at times. The important part is that you can shut the system at literally any time and that pauses the game completely. In that mode, you can leave even the 3DS in…
I think they are, in some sense. There's no definite line for furry and not furry.
That may be true in some ways, but the two still fill very different gaps in the market. Just because Uncharted and Super Stardust Delta are action games where you shoot stuff hardly means that if you have one, you don't need the other.
Apples and oranges.
I don't know why Kotaku is eating my paragraphs but my posts keep coming out as a giant wall of text with no spacing at all. >:(
Honestly? The Vita can handle Uncharted. Or it should be able to. They dropped the ball on this one. Puzzles being terrible isn't the fault of slightly weaker hardware. Fights being samey boils down to the developers not spending time on making more variety. Bad writing is just bad writing. Shoehorned-in touchscreen…
Yeah I hate to say but... Sorcerer is right. Sonic IS furry, as much as I hate that style in general.
If this is the Dragon Quest Rocket Slime (or whatever it was called in the US- the one where you play as the slime and stretch around to attack) then yes, they're very much worth looking into. :)
For that matter, Wheatly was also not overshadowed at all. He was the only character you saw for a while, and the focus of the game was on him the entire time, even if you didn't see/hear him for a good chunk of the middle of the game. Not even GlaDOS and Cave Johnson got that much attention.
So... QFLOPS?
I already did. I got it at full price when it came out, and loved it. But back then I was too quick to sell off "old" games of mine (anything I hadn't played in a while) and I dropped Tetris DS on Ebay with a handful of others. I truly regret doing so now, of course. But I'm not putting down a ton on getting the game…
Dang, that's too bad. It's the best Tetris game I've played, and The Tetris Company has yet to even come close with their shallow Tetris Party games and Tetris Axis...
>—-The Point——>
Yeah, Demon's/Dark Souls are relatively not-too-difficult. I will say that many of my deaths were due to buggy or just plain strange controls. As in, when I would hit the trigger to do an attack, my character would occasionally not respond for a few seconds, waiting until the enemy started retailiating or I pressed…
Nintendo should have done this with Tetris DS.
It does, but it's such an easy title to forget. The word Radiant pops up a bit more often these days, and means very little. The word Historia just sounds boring in and of itself.
I bought this within 10 minutes of seeing the e-mail from them (which I got because i was subscribed to the mailing list after buying the last one equally fast) and I have no regrets for my $15 spent. Another big handful of great game soundtracks? Those are my musical bread and butter. And two of them from the amazing…
Wow... I would be locked up in the nearest insane asylum if I ever went there. *puts on checklist of places to never visit ever*