DominicSnyder
Dominic Snyder
DominicSnyder

I don’t know why everyone harps on the Uncharted gunplay, it’s probably some of the best 3rd person gunplay out there. 

“We want to make adult items available to those who wish to purchase them and can do so legally, while preventing those who do not wish to view or purchase these items from easily accessing them.”

Its like Kotaku is actively trying to reinforce its image that people have of it. 

Right? It’s literally just “I got a free thing, but I also got an email. Life is horrible.”

You did purchase something though, it’s just $0 that you paid. It’s record keeping for legal purposes.

Its a receipt... like its a receipt. You wrote an article on an automated receipt.

If we just had reasonable copyright law, none of this would be an issue, but here we are. 

I’m curious, how does No Country being cruel mean it hasn’t aged well? 

I definitely see what you’re saying but I disagree. I think NOT giving the award to the game with the best directing, just because it included crunch, would be worse. Award celebrations are purely symbolic gestures already, and adding a metagame to them would make them even more meaningless.
Just call the category by

Game directors aren’t managers, in the same way that Directors aren’t the same executive producers for films. Do they have some management authority? Yes. Do they have enough authority to avoid the cause of most forms of crunch? Not really. Are they sometimes the cause of crunch? Yes. But generally no. That comes from

To Ian’s point that crunch represents a failure in leadership? Bullshit. I’m guessing your not very familiar with the development process. Ever hear that idiom about best laid plans? That basically epitomizes game design. Even the most cushioned development schedule can go wildly off course. And it comes down to the

I’m not sure if the directing award is where you aim your ire. I’d liken it more to movie directing. Sure the organizational skills of the dev management goes a long way to avoiding crunch, but at the end of the day Neil Druckman wasn’t the person demanding a tight deadline, it was the executives and the shareholders.

While I agree with the sentiment, but I also find this kind this both pointless and disingenuous. Partly because it doesn’t really address the issue at hand. All award shows are just ways for media giants to pat themselves on the back, but ultimately they mean nothing. So who really cares if Hades won GOTY, because it

Do the VGAs actually have enough prestige that being removed from consideration from one would actually be a wake-up call to improve Project Management at a company whatsoever? I can’t imagine caring about not winning an award from the awards ceremony that is 80% trailers for upcoming games and speed running through

Terrible take and extremely insensitive to the people who didn’t have a choice but to work their ass off or take the high road and risk not getting a job. This comes off as “hard work shouldn’t be awarded because you worked too hard” I’m sure if were a developer and a game whos success I contributed too was rewarded,

Do I think that games where employees have suffered due to poor management should be nominated for any awards? No, not at all. However, look again at what you mention the award is for: “outstanding creative vision and innovation in game direction and design.”

While “game direction” could point towards the actual act of

I totally agree with the sentiment here. But honestly I believe the only real solution is legislation or unionization.

It’s good to spread information about crunch as possible so that it stops is a good thing.

Can we all agree that the DualSense is the real next gen thing about this whole generation. Holy hell that thing is incredible.

Who can hate this game?