DianaStyles
DianaStyles
DianaStyles

Not a counter-argument, it’s fact.

A very well documented, well understood fact of business and marketing that I guess people with a “functioning brain” don’t understand.

Jesus fuck, you are the biggest NMS shill I’ve ever seen since this thing has existed.

Like, no joke, you are hilariously one-dimensional. People are even laughing at screens of your bullshit on Reddit.

Not “lied”.

Lied.

He genuinely lied about those features. If you wanted them or not is 100%, unequivocally irrelevant. Clearly a lot of people did, and bought the product as a result to find those features weren’t there.

You’re a shill. I get it. That’s fine. But a lot of the people who bought the game aren’t and they

A lot of the people “bitching” at Hello Games aren’t even people who bought the game.

You don’t need to have bought a game in order to disagree with a certain practice. Regardless of whether or not you had fun with the game, the fact remains that the way the game was advertised is completely and objectively wrong. You

“Patches”.

You mean “bug fixes” and small quality of life changes (that arguably should have been there all along). There hasn’t been anything in the way of any actual new content or any actual interface between them and the customers.

You know quite well this is what Sigma was referring to so I have no idea why you’re

It’s adorable that you’re trying to spin this as some old man trying to impart wisdom on the children but you’re visibly a fan of the game trying desperately to defend it which is deliciously ironic, because really, you’re no different to us.

Well yeah, but you still rape small mammals so your opinion is kind of irrelevant, let’s be honest.

Nah.

Burn this fucker to the ground. Make an example out of this.

Why, though? It sucks, why would you bother?

> ““well, we know this character is underpowered and not well balanced in play, but we’re going to leave them exactly the same because we don’t want to annoy the few people who choose to play esports”.”

What in the fuck are you even talking about?

It’s not about “annoying” anyone. Do you think professional players

“In life, if you practice at something, chances are you will get better at doing that thing. In Esports, once a bandwagon latches on to something and exploits it, it’s extremely frustrating to have to chase trends and try to keep up with the mob mentality that what was previously good is now crap.”

Don’t be

> “The number of professionals is probably not a very large number, so splintering probably won’t be quite big deal.”

...What?

So, what, do you expect them to log on at the same time everyday so they can practice?

These concerns are not because of the casuals. The casuals will play with a literal stick and a ball. This

> “It gets ugly if you have a pair of coordinated Torbs on the opponent’s side.”

See, but that’s Quickplay. Quickplay literally doesn’t matter in terms of what’s viable or not. The matchmaking system doesn’t account for internal MMR very often (since it attempts to place you in a game as fast as possible, rather than a

No, they aren’t, no you didn’t, no they can’t.

Symmetra and Torbjörn are forklifts in a dragrace. It doesn’t really matter how good you think you are with them, other characters have mathematical advantages over them. Every character has a skill ceiling and theirs is very, very low.

The reason you can win sometimes with

It would be reasonable, if half the assumptions you made were true. Sadly, they aren’t.

Several professional players have stated that they could be doing FAR more money by just streaming. Seagull from NRG currently is dividing his time between streaming and playing as a professional Overwatch flex and he said it’s a

Trickle down balancing is not a thing. It’s a myth; doesn’t exist.

If you bring a Symmetra to a match anywhere above late Diamonds (where I am stuck at, currently), you’re going to lose.

If you bring a Symmetra to a Quickplay match, really, it’s a crapshoot. It may or may not work. The character sucks but so do the

> “Yeah, except they released Balrog and Ibuki mere weeks before this year’s EVO.”

...Sooooo...what...?

They’re “new” characters. It’s not even remotely comparable to tweaking values of existing characters. The former adds new content to the game that pro players may or may not play with, but they’re likely never going

“it’s a game that fundamentally revolves around hero switching”

Actually, no, it really doesn’t. I see this parroted a lot and I can only possibly surmise it comes from extremely low-ranked players.

Hero switching does not happen nearly enough for the game to be “fundamentally” about it. There is not a lot of hard

Oh wow.

Dude, do yourself a favour, do some research, okay? Like, no joke. Pick up a game design manual, I’m sure you can even pirate one online if you’re really curious (but please do buy it afterward). Really, just make cursory searches.

I think like twenty people audibly laughed at your description of what metagame

Stop being as dumb as the guy who opened this conversation, please.

Zylbrad shows you two or three out of several dozens of matches he played as Bastion.

I really, really want you to understand — and I know it’s hard, but please try your very best — that you cannot argue against mathematics. If one hero is