Diamond_Edge
Diamond_Edge
Diamond_Edge

First things first:
You are insulting me again with your choice of words. (“grandma”, “unhinged person”) Just stop that and keep it civil, ok?

Second: Cyberpunk is not completely “broken on consoles”.
It plays fine on current-gen systems (PS5, Series S/X). It plays ok-ish on PS4 Pro and Xbox One X. It suffers from

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If you want to see more “vintage” examples of raytracing, look to the PC demoscene.
Realtime-raytracing was always a big thing there, Heaven7 by Exceed is one of the prime examples. 64kb intro, came out in 2000, ran in 640x480 on hardware of that time, now in higher resolutions too:

na, not unhinged, as I said just fed up because I had to deal with misconceptions and prejudices towards gamers for so long, and battled them for decades now - and yet there are always people acting in such an immature and foolish way online, for everybody to see, and are fueling the fire and the arguments of those

an interesting note: When GTA V came out on PS3/360 it was a similar situation, the newer consoles were on the horizon - they launched 2 months after the game came out.
Noone remembers now how bad it actually ran on PS3/360, it was sub-30fps (sometimes less than 20), and looked remarkably worse.
The differences were:

Sorry, but that is a silly comparison. You do not have a complete world with tons of NPCs running in the background in GoW. Also, much more limited wold geometry, and complexity. There are quite a few things they do in these action games to limit gameplay impact, snaking corridors with limited forward view are p.ex.

“thousands of youtube videos” - did you count them?
Remember that it is always the complaining minority that’s the loudest all the time - according to the sales numbers, there should be many more complaints and refunds than there actually are.
But yes, problems exist, and there’s no existing support strategy in place to

I have not only been paying attention, I have friends who own the game on older consoles and have seen it in action on their systems. And it ran mostly fine. I’ve seen it on an original PS4, though that console has had its drive upgraded to a SSD (not PCIe, but even a Sata SSD helps apparently and it is a really cheap

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Problem: The product isn’t inherently broken, but doesn’t meet their expectations. That’s two pair of shoes.
Not what they (wrongfully) expected? (mostly due do not being tech-savvy) : Yes.
Inherently broken? : No.

I’ve seen the game on the older consoles, and while it is a bit janky and laggy, it is not broken or

The funny thing is that due to an error in the config files of the game that memory doesn’t get allocated. With a simple tweak of a .csv file, you can get much more performance out of the game on pc.
Apparently, the mem and vmem settings are all the same for all consoles at the moment: https://www.reddit.com/r/cyberpunk

Apparently Sony is blocking refunds and now trying to sue CD Projekt Red - because basically Sony takes a cut from every game sold, regardless if its the disc version or the digital, and if it is refunded, their cut also gets refunded to the customer, so it is hurting their wallet too.
Whereas Microsoft, who is

That’s a strange outcome.
The Ford Ka (the second generation) is basically a Fiat 500. It was made as a cooperation between Fiat and Ford.
Is this another version altogether?

The first Ford Ka was the “smaller-than-the-fiesta”-Ford, complete with “new edge” styling that also affected the first generation Focus and

except that the Vector W8 did never cease to look awesome. But then again it had more details, more finesse to it than this slab of metal.

I think it really was. Although it was made by Commodore USA (there’s a sad video of the day production shut down, even with some AAA hardware in testing (the successor to the Amiga 1200/4000 series) visible), home computers were hugely popular in Europe.
Don’t know if it was due to pricing, but when I got my Amiga

heh, Frontier also ran great on PC. The Amiga with its 7.14mhz Motorola 68000 CPU was just not up to the task of pushing polygons that fast (in 32 colors). Basically, the upcoming vector-graphics based simulations were the achilles heel of the Amiga. Also anything 3D, even if it was fake 3D like the first Wing

Price history for PS4: launched at 389pund UK, dropped to 339 after 3 months, could be had for under 300 one year and three months after launch.

No, what I am saying is that they are basically going out of their way to make it right for the customer by even offering refunds and offering this upgrade path for free in the first place.
There are lots of companies who would do neither of those things, regardless of reviews.

Should they have shown videos of the

But in a lot of cases, versions that come out later first appear at full price.
Look at Horizon: Zero Dawn on PC. Now available for 49€, whereas the PS4 original can be had for around 15-20€ at most retailers.

If you could upgrade / swap systems for free, i.e. buy a game key and be able to use it anywhere you’d like,

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Pure Nostalgia. Here’s a comparison video between Amiga 500, 1200 and the Vampire turbo card (FPGA, basically the “super amiga”):

on the other hand, iirc you can upgrade your purchase once you buy a new console (which will come down in price in a year or so) free of charge.
I remember the home computer days, when a game was released on, say, ZX Spectrum, C64, Amstrad CPC, Amiga and Atari ST p.ex.
Of those versions, some were much worse than the