DeathBySmiley
DeathBySmiley
DeathBySmiley

Mass shooting has different definitions.

Officially, by FBI doesn’t have a term for mass shooting, they do have a term for “mass murder”, and will qualify that with a firearm. Specifically, it means 4 or more people killed primarily due to firearm inflicted injuries in 1 or more locations over related incidents (but

Software Engineering professor here:

*Most* software is released either late, over-budget, or missing key features (often all 3). About a tenth to a sixth of software never releases at all (it’s come down overtime, but there’s also a question of how you count a software project “started” that skews the data from one

This comments section I’m sure is about to be lively with legal scholars specializing in self-defense law.

Game looks dogshit, btw, which is arguably way worse than being tasteless.

Yeah, the game is on it’s 3rd rebuild from scratch, at least 4th game director, and we still haven’t seen *anything* regarding gameplay loop, structure, etc. (which has been the issue with the last three Bioware games where basically all the “game” part was developed in the last 18 months).

This game is doomed to be at

Now playing

And we don’t have Trevor Moore with us anymore to add another verse T_T

Same, it made me go back and want to play Souls games and give them another shot. And dammit, it makes me love those games too.

And I kind of worry that if I could have just “turned down the difficulty”, I would have missed that, and missed that valuable experience.

I want to encourage people to not look for an easy

The cool thing about these videos is that you can learn and get better (for instance, if you just honestly don’t understand the hitbox of an attack, which can definitely be an issue in souls games, these vids can help you dodge it). But it’s also great because it shows the raw consistency and precision of top players

Now playing

Most people on the other side of the aisle also seem to claim that the difficulty is what makes a FromSoft game, but I’d argue it’s not. It’s entirely the exploratory experience. It’s figuring out the timing on that one attack that keeps getting you killed. Or realizing that there already is an easy mode (it’s called

I actually think the controls are fine, but it’s the targeting (specifically in Elden Ring, compared to other From games) that is rather unreliable. Yes, there is a built in delay and recovery time to every action, but that’s intended as a way make moment to moment decisions weighty. You can’t just hack and slash your

Also keep in mind that the 50k who downloaded the mod doesn’t translate to 50k of 800k live players. That ratio is going to be a lot longer.

I think it’s completely fine for players to want and download this mod.

And I think it’s wrong for people in the community to try to make people feel ashamed for downloading this mod.

I also, however, think it’s worth able bodied individuals to honestly try to playthrough the difficulty, because (as someone who has not

Also in my experience with the 2k community, literally anyone who streams that game should be locked into a separate internet that the rest of us never have to interact with.

Because 2k community makes League of Legends seems like a Sunday brunch with mormons.

Oh no, won’t someone please think of the poor millionaire basketball player shitting on children in a video game :(

He’s just treating them the exact same way he would treat another adult:

Like he’s a massive asshole.

Yeah, the sort of “use this processor for operations and this one for math” sounds cool, and can absolutely be insane for efficiency, but actually writing code for it is an entirely different ordeal (related of course to quantum computing).

I mean, for very obvious technical reasons, PS3 discs are not compatible with PS4 and PS5 disc drives. That’s a hardware limitation. This isn’t even getting into architecture/machine code issues of which they are plenty.

As a business, you only spend more money if that is likely to generate a return. Sony isn’t a

And often using source code that doesn’t exist anymore (see Pinnacle Edition of ME1, though frankly I’m happy to see that on the scrap heap of history)

Backwards compatibility isn’t trivial though. For example, the solution for backwards compatibility on the PS2 was to effectively include an independent PS1 system inside of the PS2.

Backwards compatibility isn’t the natural state of software/hardware.

You are repeatedly demonstrating you do not understand even the basics of “opportunity cost”. “Sony should just spend more money” is about as sophisticated a take as “When I pee pee I don’t poo poo but when I poo poo I pee pee”.

If Sony spends X money/time/resources on a native PS3 emulator (which you, me, and everyone