Do you actually read these articles and know why this is an issue, or do you just have two settings, but can only “Sit on Fabricated Moral High Ground” because “Fuck Off and Mind My Own Business” is broken?
Do you actually read these articles and know why this is an issue, or do you just have two settings, but can only “Sit on Fabricated Moral High Ground” because “Fuck Off and Mind My Own Business” is broken?
You must’ve seen a lot more dead rolling McCrees than I have, because if he’s played correctly it looks pretty damned effective to me.
Could be she’s just not a professor, and is a high class noble-woman or some other such thing, as opposed to a male “Lord” Layton.
Flashbang is an escape tactic with offensive utility, otherwise he’d have at least a high-risk, high-reward self-sustain like Reaper.
Where did you hear he was meant to be close-range? He’s more of an anti-flanker mid-range damager. When they took down his stun-fan combo it was because it was overused and it was where McCree was getting most of his kills, like the slowest loading shotgun ever.
And now women can be lying politicians! WHEE!
In my experience, McCree fans are a fickle bunch. They “main” him when he’s buffed, and cry foul when he’s rebalanced.
They need to bring back the self-damage on her ult. Having Dva able to wipe out an enemy team with no risk and then charge back in at full health in her mech just makes her too potent. It no longer needs any strategy besides aiming it to wipe out as many people in the payload as possible.
There’s something about running around with at least eleven other players who are the exact same character you are that just can’t be un-fucked enough to change a negative opinion about a micro-transaction fueled game.
Considering their damn tracking feature won’t work properly, this is a godsend.
Figured it was less about weaing armor, and more about wearing a tight jumpsuit for when you’re operating the mechs, like with Voltron.
It could be that if you played a game like Guild Wars (1 or 2) first, it sort of painted your perception of what an MMO needs to have in order for it to entertain you, which is understandable.
Especially if you just got off work and have been on your feet all day/night. That’s part of the reason I’d rather have more seated or traditional experiences with augmented interface and camera controls.
It’s nice that you mention Elite Dangerous, because that and No Man’s Sky were two games I was desperately interested in trying with VR.
That sounds like if you played it recently, you got to the bare minimum level to try out PvP and discovered it was mostly empty or nobody knew what they were doing. PvPers level up and get new content like anyone else in the game, so it’s pretty much always part of the end-game until the next patch hits. PvP also gets…
I think I’m weird in this respect, because I also want to just play all my regular games with additional VR functionality. Like, I don’t need to play XIV or Assassin’s Creed in first-person. I’m just as happy to be using the headset for additional camera functionality, as though I’m looking on from the position of a…
It’s not even that I’m hell-bent on not standing (I could probably use it), but I’m just so accustomed to having tactile buttons and feedback. I’m happy to turn around and reach for things and look around, but until we’re just playing (I hate bringing up this example) SAO-style “jacked-in” VR or holodecks become…
I’ll settle for cross-platform multiplayer, if I can ever have that.
I adore Projekt Red, and this attitude is the same way I approach getting music.
This makes me want a sort of KotOR full-length game in VR, particularly if I can sit down for it.