Exactly. Anytime your argument can be paraphrased to "she was asking for it," you're in trouble.
Exactly. Anytime your argument can be paraphrased to "she was asking for it," you're in trouble.
"This was the way it had been for years and should have always been."
"Helvetica is currently on a brief hiatus"
@AvalonBright
Mordicai Knode's article is terrible; full of inconsistencies, flawed methodolgy, laziness, strawman arguments ... whatever he's got, he needs to get over.
DD3E's class-example named characters are, as I've said before and around, at worst 64% white, compared to America's 72% white. D&D is more diverse than the US Census.
And the article's objectively wrong all over the place, where the author isn't admitting to his lack of scientific rigor or outright laziness; but his heart was in the right place.
You really are full of yourself. Your apology is due to methanperks. He's the one whose agency you debased.
You're displaying a mind-boggling level of hostility for such a simple thing. I'll admit I didn't explicity check the definition of every word I used before talking to you, because I didn't know you lived in a timeslip somewhere before 1970:
If you don't understand my point, re-read my comment and ask a specific, non-asshole question. If you're rhetorically asking what my point is to put words in my mouth, don't waste your time.
I don't think it's necessarily fair to consider the supplements, because Knode's article refers to the core books. Most (although obviously not all) of the supplements weren't generic rulesets, they were geographically tied to specific settings in specific campaigns. Going down the route of the supplements opens…
@NeonAnderson
@lakedesire
But this is all irrelevant to Knode's point, because he's cherry-picking specific books that tickle his white guilt, without naming the exact book (was it D&D 3, 3.5, 3.5.1? I don't expect ISBNs but he could have followed the style guide for citations). He doesn't care about your contrary evidence because he, as…
That doesn't even make sense. Most of the races in WoW with human-like flesh tones can be made anywhere along the real-life human pigmentation spectrum - probably a better set of skin colors than facial shapes, really.
2nd Edition was bad, and 1st Ed was the worst artwork I've seen since I got to middle school and learned proportions. The art there wasn't "racially inadequate," it was straight-up inadequate.
@collex I'd be more inclined to listen to him if he wasn't so dismissive of 3rd Ed's racial line up, where there are maybe 5 humans, of which only two (the cleric, and the bard - who might be half-elven and thus a minority of a different kind) appear to be 'white' - the monk's black, the paladin looks middle-eastern,…
It's not about the campaigns, it's about the contracted artwork in the rulebooks as a symptom of racial insensitivity.
The US is still >70% white, if you look at the art in the same chapter as Ember (the on specifically called out by Knode), you'll find that at most 63.6% of those characters are white.
@Dave Satterthwaite "I think you missed the point."