DataShade
DataShade
DataShade

@domhnall: Eh, I tend to explore games - not just the game world, but the game mechanics and rules. And in any game where there's even a hint of moral choices having an impact on gameplay or story, I play through once as "good" and once as "evil." I guess if you didn't play GTA3 until well after it was out, and

Way off topic, but, these two lines set me off:"But Pete really is a nice guy. That's his idea of a joke."

What about DOSBox is hard? If you played these games when they were out, chances are you've set up a custom bootfile or run memmaker from DOS because Windows 3.1 was hogging too much RAM.

@Thecenturyslayer: It's almost like you're criticizing a blogger for wanting attention from strangers.

Escape Velocity was Ambrosia software, tho', not Freeverse. Freeverse, if I remember correctly, was the company that made Burning Monkey Puzzle Lab, a hexagon-based tetris whose versus mode involved sentient-ape avatars lighting the loser on fire.

Nobody I knew during my Cornell years killed themselves. One kid died of a freak arrhytmia-inflicted heart attack, another of sudden-onset cancer, and I watched a girl walk out in front of a bus, but that was because she was drunk and playing with her cell phone while crossing the street. I had a friend whose

News headline from the day after time machines are invented: "Molyneux Meets Christ, Not Convinced Second Coming Marketed Correctly," and in the article there'd be an interview. Peter'd be quoted as saying something that borders on eerily self-aware, like "I hope Jesus isn't setting the bar too high on this sequel of

Quibble: Might and Magic had at least a half-dozen dungeon-crawling RPGs first, then the hybrid RPG/turn-based strategy Heroes of Might and Magic games, which pinned your armies to a Hero (or multiple heroes) who levelled up, gained armor and weapons, and carried over from one map to the next.

When I first started playing DOOM, it was on a computer without a mouse, so I used the number pad to steer/aim, and mapped other functions to Ctrl/Alt/Shift/Space for my left hand. WASD felt wrong, having "back" between two turn keys messed with my head; when I started losing out in multiplayer scenarios because of

Giving me a broad spectrum of nostalgic references to games in the same genre that didn't suck is not a winning strategy.

Gosh, I'm glad that's getting fixed. I mean, after you had to stop teabagging the neighbor-kids in tag, dodgeball, hide-and-seek, etc, who bothered to play? And where would professional sports be without the victors getting to face-rape the losers on live TV?

The cover art looks less like "getting out" and more like seeds from shrubs and vines have gotten in through the hole after GLADOS exploded.

How about all the Fable 2 Collector's Edition swag that got removed at the 11th hour?

Well, isn't it possible to either fail to recruit or run off all the magic users available in DA:O? Don't they *have* to replace them?

This is so off-topic it's unreal, but in Final Fantasy Tactics, the randomly-generated party member who turned out to be the best monk I've ever had was named O'Bannon.

@B: The SM *franchise* is the most successful ever. So there are m ore copies of Super Mario Bro.s, SM2, SM3, SM Golf, SM Paint, SM Galaxy, Super Smash Brothers Melee, etc sold than NES consoles.

@lionkitten: Amazon's pretty good, if you haven't used it, email their customer service and see if you can get the $5 refunded.

I came for the "poo-poo"s and sexist comments thinly veiled as thoughtful commentary on reverse-sexism, and I was not disappointed.

@ryoshi: It's hinted, throughout the Expanded Universe of Star Wars books/comics/games, that there's something Terrible, Out There. I didn't think it was True Sith, I thought it was Yuuzhan Vong... but who knows, I've lost faith that the SW EU has enough internal consistency to bear its own weight.