DarkLantern
DarkLantern
DarkLantern

The sheer, unbridled joy I had at watching the movie trailer is just barely outpacing my urgent, fervent longing to get the game.

'Superior Iron Man' was announced today, though it's a costume / attitude change rather than someone else putting on the armor. Stark's moving to San Francisco and releasing his Extremis-powered app to the populace as his hubris skyrockets.

They mention a Tumblr artist in their blog post who drew a swapped G&T and helped inspire that. Also reasons.

I will readily admit that I knew this was not going to reach the heights it aspired to, but bought it anyway because I have no other open-world, gun-shooting, car-driving games on my PS4 right now, and I need a justification for owning the darn box.

Bought at launch, and seriously enjoyed Assassin's Creed IV for a couple of months. After that I dug into the indie titles available through my PS+ sub, which was definitely worth the price of admission.

During a D&D session earlier this year, I mentioned to the group (which includes my wife) that I wanted to get an old Castle Grayskull to turn into a badass DM's screen with dice towers and shelves and whatnot as a DIY thing.

It's illegal to file a false police report, and false 911 calls count. Making SWATting additionally a punishable crime, and possibly attaching harsher penalties to it, means authorities can hit them with multiple charges and when it goes to trial prosecutors can choose the charge they A) will most likely get a

KILL IT. KILL IT WITH FIRE. AND STUFFING.

Or stay on the couch and troll from the sanctity of your own privilege and ethnocentrism.

I do demos at FLGS, and I find them very useful for that. So they're good to have just to hand someone who's learning or doesn't have time to spend building one.

Yup, that's right, but the rules they use for it are the same rules in all three books.

There are conversion charts out there if you want to use normal d8s and d12s. Just be careful since the placement of the symbols is very intentional: the white Force die, for instance, has more facets with Dark Side points than Light Side. It's designed to show the Dark Side is quicker and easier to use (if you use

I think he means spending $15 for those is a trap, which I wouldn't disagree with.

Keep in mind we've only seen EOE, but they say in the video it's the same base rules (dice pools, skills, talents, classes and careers, etc.) stretched across three games. So EOE gives you smugglers and bounty hunters, but the Civil War book may focus on Rebel pilots, soldiers, and spies as careers, and the Force book

I've been playing since their beta doc, and it's definitely come a long way. One interesting mechanic is the crit system, which either lets you get a crit by using the rare "Triumph" symbol or if you roll a ton of Advantages, so it's more flexible than just "roll a 20".

I ran into this until I got my old gaming group together over Google+ Hangouts. Now we have people in Colorado, Arkansas, and Louisiana all playing together. The use of range bands versus grids-and-minis really makes it easier to do this, and there are also several free dice-rolling plugins players have programmed

It's more like one game split across three settings. The first setting is all about smugglers, bounty hunters, "scum". There's still Force-using mechanics which are supposed to be for those Force users on the fringe of the galaxy, and there are still opportunities to play as Rebels or Imperials and affect the Galactic

Out of all the concerns, this should be the easiest to fix. Microsoft should be able to generate specific codes/licenses for GameFly's use, which they would then issue with each disc. First renter installs and uses the code, then later ships the game back. GameFly's automated systems track that it's back in, and

But you have to live in New York. Because... New York, I guess?