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    Sad end =/= controversial end

    The only reason I lined up LGBT and pedophilia together is that they're, by all accounts, statistical anomalies when compared to typical human behavior. That's all. They're still impulses, but as you said, one's seen as acceptable, while the other is extremely maligned. Don't forget that homosexuality's still seen as

    No one blamed Call of Duty, because they were too busy bashing Mass Effect, even though the latter has far less in common to the real world. Bizarrely enough, Dynasty Warriors got blamed too.

    ...really? I forgot all about that game, and was too bored to finish the game. Rage is the quintessential wrong-place-at-the-wrong-time kind of title. If it was released in 2007, or even 2008, it would stand out a lot more, but after Fallout 3 and especially Borderlands (which Rage resembles heavily), there's nothing

    Win.

    Oh yeah. I keep forgetting that Ion Storm's Austin branch was responsible for Deus Ex. I always shoe horn Ion Storm with John Romero and company, and their hilarious blunders behind Daitakana's development. Silly me. :)

    This sounds more like a jRPG specific rant more than "gaming sucks altogether" rant. To answer your points:

    Your obvious bias against FPS aside, shooters were much more niche back in the 90s. Ironically enough, during the rise of platformers and fighting games (early 90s), and then later the jRPG with Final Fantasy 7 and Pokemon's popularity (late 90s), it was FPS multiplayer, whether online or LAN, that was seen as for

    Heh. I was just thinking about this earlier today when game development started shifting from "heavily experimental with some sequels" to "mostly sequels with some experimentation", and 1998 was the year I came up with. My theory? Ion Storm. Their circumstances was something many devs dreamed about, but very few could

    I kind of feel that way too. Outside of playing BL2 with my bro and his friends, I don't really touch it. It's a lot more fun with friends, but pretty boring going solo.

    Compared to the woefully average MW3? Nooooo...

    Although I understand the sentiment, Starcraft 2 gets a pass for some much needed navigational upgrades (mostly with organizing/selecting units), and for a pretty good campaign mode (the writing was crap, though). Besides, after the highly successful original and Brood War was turned into a religion in South Korea,

    LOL

    While Mass Effect 3 certainly doesn't deserve GOTY, the game has enough going for it to still make it very good. The overall narrative had some issues, but the dialogue writing was as good as ever, masterfully juxtaposing humor and tragedy the entire time. The Blasto audio movie was the funniest thing I've listened to

    I preferred the more enigmatic approach from Soverign myself, but I didn't think the explanation was entirely bad. It was like Terminator-meets-Battlestar-Galactica. The follow through was where things went wrong, at least until the extended cut fixed things (to me, anyway).

    ME3 was too flawed to win GOTY for sure, especially compared to the near perfect ME2. Like ME1 before it, ME3 had a lack of polish that certainly affected the game's overall quality, but it had a lot of admirable qualities that made the game worthwhile. For one, the Blasto audio movie made me laugh in ways few others

    You're right. The author actually brought that point up at the article's beginning, though for good measure, she hotlinked an Amazon specific incident that's not dissimilar to everything she brought up in the article. While I certainly don't excuse the other companies for doing this, Amazon sticks out a lot further,