I saw Lizzie Proctor with the Devil!
I saw Lizzie Proctor with the Devil!
Well your statement indicates that they redesigned the game rather than adding to the existing framework, which did not seem like awareness. Either way, no reason to think they didn’t “nail it right away” until we actually see the results.
Hello Games’ problem was that they weren’t more forthcoming with their “no DLC” plan, instead choosing to update the game with features and content in free patches rather than paid DLC post release. That’s a major selling point that they could have used to their advantage. It also means that in some cases it’s…
I prefer to think that Fox failed them.
That’s just cold.
Maybe because the snake was reversed, so it didn’t look like the snake from the flag and was therefore “treadable”?
1. Batman Arkham Knight was a botched release, this isn’t even a bump in the road.
2. Day 1 patches are sadly the norm for most games these days.
3. Drama is the product of the community, not the developers.
I think you’ll find that most people who want to see this as a botched release are those who have a vested…
Wow, a three day PC delay and free additional features being added all the time via update rather than nickel and diming you with DLC. What assholes.
The best selling third party game sold 5 million copies. The next best barely broke 2 million. It goes downhill from there rapidly. Out of over 100 million consoles, that’s a terrible average. What does it say for your console that the biggest third party titles were Just Dance and Sonic Colors
Major third party…
Right, but none of them set the sales charts on fire, or were particularly memorable. Nintendo has a perfect opportunity now to prevent history from repeating itself, learning from their mistakes with the Wii and Wii U.
That’s a really old and unsubstantiated rumor, but personally I don’t see the similarities.
I think you’re missing the point. The premise of the article is that power doesn’t matter, and I’m stating that it does. The Wii sold because it was cheap and played Nintendo games. It was a great secondary console. For the most part there was no reason for a PS3 owner to buy an Xbox 360 or vice versa, however the…
In what way?
Exile him to Spectacle Island. Problem solved.
The price of the system is irrelevant, it’s the margin. When you factor in the cost of production and R&D, companies usually start out losing money on hardware and slowly that balance shifts as they redesign the hardware, and/or improve their production process to gain efficiency. The Wii may have been cheaper to…
I would bet a substantial amount that most of that is from the DS and it’s various iterations, considering it’s very close to outselling the PS2 and claiming the title as the most popular console of all time. Not to mention the huge amount of first and third party support. As the joke goes, it literally prints money.
That’s because it was a secondary console for Xbox 360 and PS3 owners who wanted to play Nintendo games. It was cheaper than either system by a lot, and had motion control which at the time was innovative. It wasn’t a viable primary console, but if you look at the Venn Diagram of Wii owners and PS3 or Xbox 360 owners,…
With the worst attach rate. Hardware doesn’t make a company money, software sales/licensing does. People bought into the gimmick, but it was unsustainable. Support dried up quickly and the console died of starvation. That’s why the Wii U never really got out of the gate, because of all the consumers and developers who…
You’re correct that the Wii isn’t a good example of power not mattering, because power does matter.
That said, the Wii is the fifth most sold console of all time (or third if you don’t count handhelds), behind the Playstation 2 and the original Playstation. But companies don’t make money on the hardware, even as…
I’m not sure what point you’re trying to make there. Could you clarify?