ConallofUlster
ConallofUlster
ConallofUlster

Speaking of subtle, Niantic released the wrong Zapdos. So the one that is showing up at raids is actually the shiny version.

The worrisome thing here is that Kim Jung Un has pressure on him from the North Korean side. He’s publicly executed officials with anti-air weaponry as a show of strength. If his high ranking military officials think he’s weak he could face a coup.

This has nothing on Steve Bannon’s cosplay of a House of Cards version of Uncle Rick.

Here’s a guy who is in Washington just to cut wasteful spending.

Omastar is way weaker now. It doesn’t get a rock fast move and its rock charged moves are like 20% weaker than Rock Slide.

I spin the ball in the bottom left corner and slide all the way up to top right corner. Lands on Moltres while it’s flying high up. You’ll get a feel for the distance you need after a few throws but I found it wasn’t hard to hit.

I spin the ball in the bottom left corner and slide all the way up to top right corner. Lands on Moltres while it’s flying high up. You’ll get a feel for the distance you need after a few throws but I found it wasn’t hard to hit.

Articuno is weak to Moltres and Lugia doesn’t have a great attack stat. If you have a smaller group I’d suggest Omastar (if you’re blessed to have that rock throw, rock slide legacy set), Golem (RT/SE), Tyranitar (B/SE) for the double super effective sets.

6/10 is distinctly a worse score than 9/10.

You’re probably not testing the build. It’s generally more testing server strain and also marketing.

I mean, the thing that makes Destiny Destiny is the PvE. I know they want engaging PvP to hold people over between PvE content, but it’s hamstringing the core of the game.

Nah, I’ve done Iron Banner and I’ve been to the Lighthouse. Destiny is flexing with its weakest muscle for PvP and Bungie relying on PvP to provide engagement during content droughts sounds good in practice, but they sacrificed so much PvE enjoyment at the altar of PvP. Trying to maintain a consistent weapon handling

Hi Tiva,

Bungie pushing PvP as a thing in Destiny has me worried. Destiny 1 had a competitive mode that was really dependent on load out that would largely be the result of random drops. Really think the game would be a lot more fun if that had focused on collaborative PvE content and ditched PvP altogether.

-

Now playing

I don’t want to vouch for him, I just saw him during a DeVos hearing (I’m Canadian so I’m a bit removed from a lot of the US scene)

POS <3

I’m not an American but could it please be Kamala Harris?

That’s about the gym experience that I’ve seen now as well. Raids tend to be more social if you haven’t already been doing those.

I agree that it should be boots on the ground for both cases, but I wonder about how effective berry feeding for motivation would defend against someone attacking it, especially considering that it takes 3 wins to drop a pokemon from full to 0.