CaryKokujin
CaryKokujin
CaryKokujin

The #FakeNews was meant to reference the reporting that shoryuken was down down. Several sites reported that on Tuesday and then he responded with that on Wednesday

It might be OP if it was SF, but MvC is a different game where the difficult execution comes from the long combo strings and tag setups. Landing individual moves is usually more forgiving in MvC compared to SF, utilizing those moves in combos is the hard part.

SF has already had an autocorrect dragon punch since SFIV. When you input the dragon punch the game forces it in the direction of your opponent, so if you do the motion to the left and your opponent goes to your right before you finish the input, the dragon punch comes out to the right.

Interesting that you were able to do a shoryuken with just Down Down since just the other day the Senior Director of Licensing and eSports had a tweet stating that wasn’t the case. Maybe they changed their mind or there are other characters that will use the traditional shoryuken motion.

Did Bandai Namco threaten a copyright strike on Tales videos if they did stream it? Because if not then that would be the main difference.

Also coming out next patch are some school-themed costumes.

At the same time, people will be less inclined to play a game professionally if the chance of winning several hundred thousand dollars is ruined by a glitch and left there by a company that seems to not care. Glitches absolutely matter in the competitive scene.

Shoryuken invincibility was taken out because it became too strong and there was less risk to using it than intentional. New balance update however is adding partial invincibility back to shoryuken depending on strength. Added the relevant patch notes below:

Capcom is planning a balance patch in early May, so this could be removed if they felt it was unintentional and damaging the overall fun. Personally I don’t think Mika was a problem before (especially after the nerf), and this shouldn’t won’t make her jump up in the tier list, but it does allow her to be more

You can’t dictate how to get into the mind of your opponent, people have different mindsets. Some are not affected by this so it has no effect, others however will start to mentally crack if their opponent does that. Whatever moves or mind games you use will depend on the opponent you’re facing, which is why it’s not

The explanation seems poorly worded. My understanding is that you DON’T lose the speed boost when in the air so players hop when they get a speed boost to extend its duration

Digital trade-in would be cool but I have no idea how that would work. Physical trade-ins make the retailer money since they’re sold slightly cheaper than new games, but how would that work digitally without a digital used game equivalent. It could possibly work like a reward program, for every $200 spent you’re

Depends on the TV I think. I’ve seen a lot of complaints from people with TVs that show notifications when an HDMI source is ready, mine does that and constantly shows notifications that the Switch HDMI is ready. Yours is probably the kind that instantly switches to an HDMI source when it’s ready.

Sucks that cloud save is a premium feature and not free like Steam. I’ve had stuff like this happen on PS4 and then just immediately downloaded my cloud save to resolve the issue.

I’m not gonna get tired of this meme for a good while

They would if everyone who picked one up got a broken phone.

Goku first met Cell after he absorbed 17, and when 17 came back to life he had already died, so they never met. Also the universe tournament requires 10 fighters so that’s why you’re gonna get fighters like Krillin and Roshi entering, not to mention the fact that you win by getting a player out of bounds which almost

Haven’t played Nioh but I’d probably recommend playing Nier first. I finished it at around 30 hours but I hear Persona will take closer to 100 hours to finish. For me it’s also been hard to avoid spoilers on Nier’s ending, so finishing that first avoided that issue.