CaptainTurbo
CaptainTurbo
CaptainTurbo

100% agree with you. Right now I’m actually playing through both Zelda and Horizon Zero Dawn at the same time, and it’s crazy to see how alike and different both games are, and what kinds of game mechanics I wish was in the other game.
I like Horizon’s bow aiming so much more, it’s not even close. Zelda’s bow aiming

It was then that Fujibayashi and his team realized they’d made something special a very big mistake.

You gotttta watch your stamina in the slow-mo shot. You gottttta.

Destiny 2, the sequel to a video game in which you travel through space, wishing for Destiny 2.

My copy just shipped and i’m knee deep in Horizon and Zelda

Dark Legend of Zelda: Prepare to Die Edition

Legend of Zelda: Bonk of the Wild

A Million Ways to Die in Hyrule

I have a feeling this goes deeper than we think...

Tfw u have to hack your own save data.

Fair enough :D I think a lot of it probably has to do with her projectile weapon—if you’re a god at aiming, and your enemy’s moving relatively predictably, I agree, you might be able to 1v1 them. However, if you’re a tracking god, then Zarya might offer better utility, since her DPS is one of the best in the game if

She’s in Russia.

It’s classic.

Other open-world games tend to be more about potential than they are about delivery. The promise of what you’ll find is more exciting than what you actually find. The promise that you can do anything is more exciting than what you can actually do. Breath of the Wild, on the other hand, has both potential and delivery.

Game looks great but one thing I don’t like is the headdresses and I get the idea: use machine parts to make native looking attire but my lord some of them look stupid.

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The “Hey guys” line that they all use is my pet peeve.

Honestly, I miss the days of just casting a younger actor who kind of looks like the older one. It requires some suspension of disbelief, but doesn’t take me out of the movie instantly like now.