CaptMonkey
CaptMonkey
CaptMonkey

Why would anyone want digital scarcity? (aside from feeling a sense of “pride and accomplishment when you get an NFT hat for your character in a video game, which seems like a predatory practice to me). I thought we all agreed we didn’t want this crap when the whole swbf2 thing happened.

At a base level I feel like there can be economic value in providing for actual digital scarcity.”

You feel.

You. Feel.

I’d like to hear a non-crackpot or buzzword filled argument in favor of NFTs, because I’m not sure what that would be.

A lot of money for something utterly worthless.

Wait, BCE’s defense was, “He didn’t ask us if they were Pokemon cards. He asked us if they were in good condition”? That’s some Twilight Zone genie shit.

If it’s ripping off a regular amount of money, it’s shitty. If it’s ripping off 3.5 million, there’s no such thing as a person who spent that kind of money on Pokemon cards who doesn’t deserve to be ripped off.

That’s what you get for a praise about a mediocre game.

It’s a mediocre game.

Grand Theft Deus Ex might be be most accurate mashup for it

I hoped that people would stop buying into hyperbolic marketing. Take a step back, look at what’s actually being shown, look at the developer’s previous work, etc, and then make informed predictions on what the final product will be. All signs suggested that CP would be more open-world Deus Ex than sci-fi GTA and lo

Say what you will about every other aspect of the game, but the world it exists in is impeccably designed and executed.

I didn’t get any of that sort of “feeling” from the city at all. It was pretty, I’ll give it that, but it still felt as hollow and fake as any other metro city in a game.

“Not great, kind of disappointing in some aspects but overall fun enough..”

Not to mention that game is still missing features and system functions that were advertised right up until launch by CDPR themselves.

It’s a good game that is very obviously missing its third act: they start building up how there’s going to be a new corporate war, with various foreign powers preparing for it in Night City, and then, just...nothing.

I felt quite differently about the choices. Incorrectly selecting a single wrong dialog option during a side quest could mean there was no way to get the “good” outcome on some missions.

I mean, I played on Series X and it was just okay, felt like Fallout 4. No real consequences, choices had little to no actual weight, gameplay was okay, nothing special, serviceable enough I guess.

Odd that the author says multi-player games were better on the competitor but it was generally known that Xbox live was better for multi-player and multiplatform 

Let me sum up this article: