CMcCon342
CMcCon342
CMcCon342

What I want more than anything is for BF4 to have a sandbox approach to the single-player campaign. It can have a linear progression of levels, but each level should be a large play area with any number of valid approaches. The campaigns for BC2 and BF3 made no sense to me. Basically, take the BC1 campaign and bring

How did Reach destroy the community? Honestly just curious. I've enjoyed all of the Halo games (but would definitely pick 2 as the weakest one). God, I remember when it first came out: movement speed drastically reduced, grenades throw distance drastically reduced (plus they did no damage), duel wielding was wildly

Check out Kane & Lynch 2 if you want to stab your own eyes out. Also, it is a really bad game...

This doesn't even cover the spot right after your big hang up. The indicator implies Lee went to the left out the door and so you go left and it looks like you can go that way (I believe you actually can), but you fail if you do. You actually have to go out the door, look in the opposite direction of Lee and see

Emily Rose is considered pretty classic too. Enough so that I heard about it through buzz, many years after it came out...

Agreed. It feels more natural and open. When you're stuck in combat view, its like "Ummm, I'm just walking around clicking on notepads, can my character chill out?" Basically, make it like ME1, but polish it more (IE Uncharted 2).

Free camera controls, even when your gun is out, only once you hold down the left trigger does it snap behind the character. LIKE UNCHARTED.

I agree with the list, but I'd flip ODST and 3.

I say we leave Borderlands style everything to Borderlands and let Fallout 4 be Fallout. As the article points out, VATS is a huge part of what makes Fallout great. Making regular FPS style combat a real option would fundamentally change what the game is. Maximizing choice is not always a good idea. I think they can

If you want to play something that could easily end up being even better, play Dishonored. The art style certainly made me think of what I've seen of Infinite and the gameplay is aces. In the end, BioShock one talked a bigger "emergent gameplay" game than it actually delivered. I watched every Dishonored dev diary

I disagree. They just need to make his part more interesting than it is in AC1. Think about the Matrix...the real world vs. the Matrix is essential to the first film. Please regard Matrix 2 & 3, as they do not strengthen my argument.

Why doesn't the Vita game count? It looks like a very substantial game.

You hit the nail on the head. "Adventure." RE1 - RE4 had very strong adventure and exploration elements. RE4 (2nd favorite game of all time for me) was definitely more action-focused than 1 - 3 (obviously), but the pacing was perfect and you were constantly expanding the play area (discovering new locations). This is

I also remember the very end of Far Cry 1 being INSANE. Oh the days of quick save...

The last part of the giant snake robot in Amazing Spider-Man took me wayyyyy to long. I was playing on the hardest difficulty, but that is no excuse. There was something about going from a version of SM that could jump 40 ft in the air and swing and do whatever, to a version that is locked into a small space on a

Randy! I'm glad this point came up. I was thinking about using the glitch tonight ONLY BECAUSE the first night the game came out I reached Sanctuary (at about 1AM) and without realizing what I was doing, opened the golden chest (thereby using my key). The stats on the weapons it provided were UNREAL so I wasn't too

An unexpected criticism of BL2 that has been cropping up (and as far as I remember was not an issue in BL1) is that the player is constantly running out of ammo (especially for their preferred weapon types). Enemies seem to drop an abundance of cash, but most of the ammo needs to be found in chests or bought.

Someone needs a huge...

Oh man, I'm so excited for this game. 2 & Blood Money were fantastic, but they are all but unplayable when held up against modern standards. This looks bigger, better, more beautiful and up to modern standards when it comes to controls and features. Can't wait to replay missions over and over to get the perfect

Sweet....I've been loving them on 360 and am excited to waste some money so I can play them again so I can make different choices. I'm also curious about the feel of them on iPad, I think I'll enjoy it even more, but we'll see.