BloxShapedGwei
BloxShapedGwei
BloxShapedGwei

Probably, but no where near as much as Kinect. Kinect's footprint in the system is pretty huge, where as the camera system in the PS4 doesn't utilize robust skeletal tracking algorithms, or constantly process a huge amount of data over the entire system. I might be mistaken, but I think the cameras in the Playstation

It's not so much as it's faster, more that GDDR5 has vastly superior bandwidth, but more latency than DDR3 RAM in the Xbox.

It's more like putting on the gravy made from the leftover fat than beefing up.

The last time this kind of thing happened, Nintendo made the Wii with motion controls. Miyamoto supposedly played the demo Richard Marks engineered that soon became the Move for Playstation.

All PS3s can play PSX games.

Even more funny, TVs today can automatically switch to a running game console.

MGS4 used in engine cutscenes, it was the animation data that took up a lot of space.

Fighter jets aren't actually aerodynamic in real life either. Once the engine cuts out on a fighter, it drops like a rock.

I bet UPlay will be involved.

I think it works more like remote play actually, the feature that Sony was showing at the last E3 was something more like watching a stream of your friend's game while you can control it over PSN. Which possibly means nothing more than the stream buffer is being downloaded.

But I want to see what the battle of 1999 was about...

I thought the headline said elephant...

It's the same guy, but a decade out of his role as Conker.

I think it's far more that it's Microsoft's fault than Rare.

Thus is the magic of diminishing returns, a quite cruel bitch.

Her.

No.

GIRL. Not guy, GIRL.

Nope. Dead serious.

Technically, Snake in Smash Bros. wasn't Solid Snake, he was a mix of Big Boss and Solid Snake. If you look at Snake's face on his Brawl model, it resembles Big Boss more than Solid Snake did in MGS2.