Bitcoon
Bitcoon
Bitcoon

They lost any chance they had at making a customer of me when they marketed a equalizer like it was some kind of amazing new technology. It's not even an EQ you could change, IIRC it was either "Beats audio on" or "Beats audio off", the latter of which actually swapped to another, purposely terrible EQ setting in

I can't stand this Flappy Bird stuff. It honestly makes me sick to my stomach as a gamer and as a developer. (hear me out. At least read the last mini-paragraph if you're going to skip/ignore everything before responding)

Miyamoto also talked about the Wii U games that he personally is involved with at the moment, like Zelda and Star Fox. "I like to create gameplay mechanics more than I do stories," he says of the new Star Fox. "The story might not be too different from past Star Fox games, but the gameplay mechanics are going to feel

You race over to the space station, neither stopping for supplies, nor waiting to power up your suit. It's one of those awkward screenwriting tropes, where the needs of the gameplay conflict with the narrative logic. How does Samus, who spent the previous two games powering up, start her new mission at square one,

From this log, you learn a bit about Samus' personality— just enough to fill in the rest. She has a forthright, practical attitude about her work. She has a moral conscience, beyond the 'soldier-for-hire' concerns of a bounty hunter. But most importantly, Samus humanizes the Metroid hatchling, comparing its actions to

She looked like utter garbage before (half a mask, her "suit" being much more "body paint" than anything else, her long hair flowing freely to get caught in things, slow her down, and make for easy heroine-grabbing for her enemies, not to mention the whole getup makes her look ugly whilst the nakedness, massive lips

I think you're oversimplifying it, though. The League skins run the gamut from simple texture/model swaps to full-on character visual/audio overhauls, and they're priced accordingly. You can experience the whole game and unlock all characters without spending a dime, as well, and you will never need to use more than

Come on, you know how furries are. There's human stuff here (and the characters' mouths/faces still visible, instead of actually being somehow magically transformed into anthro animals) so most furries aren't going to want anything to do with this.

I sure hope a furry game like Sonic or Starfox doesn't have any fans that think they're cool.

Not a lot of channels actually get anything near an "absurd" amount of profit off Youtube. Pewdie is one of only several/dozen channels that actually make enough to pay good wages to a decent sized crew. Even though Pewdie's $4 million or so a year might sound like a lot for an individual, it's not going to go far if

This has been posted about on Kotaku before. Never got a takedown then, either.

Isn't ranked the whole point? If I want to play without consequences I'd rather it be with friends than random people. Do you even earn anything for playing randoms non-ranked?

He seems like a pretty level-headed and smart guy. I've been following him for a good while now and I haven't seen him do anything particularly mean or trollish.

I tried to get into it but I seem to get creamed consistently. I'm playing smart, supposedly very smart for someone who's new to card games, but the people I play against are brutal with their strategies and the cards they have at their disposal. I only have the basic cards and a few I got from free card packs, as far

I'm going to go out on a limb and suggest he might just be infamous to Kotaku specifically, for calling them out when they attacked the concept of "gamers" and went all-out against Gamergate without really touching on journalistic integrity and the things they were accused of.

I appreciate the technical awesomeness we're managing to pull off now, but I can't help but be disappointed that it's always being used to create more realistic people and places.

Can I be the first to say this really isn't very good pixel art? Sorry to say but it's true. The enemy sprites are clearly heavily referenced from the game's existing sprites whilst the marines aren't and it's very obvious. The marine sprites are stilted and janky. The dead ones look skewed, and the ones standing with

Servers getting slammed by more people than expected for a product they haven't tried before isn't exactly an uncommon or easily-avoided issue. It's certainly not a terrible enough mistake to warrant avoiding Sony for good.

Let's Plays are really more about the personalities than the games. For instance, I'll watch the Game Grumps play ANYTHING, not because they're playing interesting games or anything I particularly want to see, but because Danny and Arin are just so funny.

Just do like me, and don't play it until it hits 1.0. AFAIK, the stable build (what you played) hasn't changed once in the last year or more. When it came out on early access, that was a quick and dirty patch-job, utilizing a very underwhelming variety of monsters, areas, mechanics, etc to create something that plays