BigManMalone
BigManMalone
BigManMalone

Metal Gear and innumerable movies. Really, it would be too much to list them all hear, but even Back to the Future is singled out as an inspiration for one aspect of one of the MGS games. Anyone else know which game and what aspect it is? Just wondering if anyone else has read and remembers this, as it is kind of

@jayntampa: Blade Runner probably should be ignored, not in respect to game inspiration, just in general.

@MysteryPersonX:

@tslothrop: Not that there were not other considerations, but I think one of the main factors was that Kojima wanted it to be on the PSP. If you read his interviews and listen to KP's podcasts, then you would read/hear that some of this game's mechanics are supposedly much more suited to the PSP than anything else;

@bakagaijin: Kojima has said that Peace Walker and Rising are both "MGS5." Peace Walker is what he would do post-MGS4, and Rising is where his younger staff would take the series after MGS4. I would say that it is almost a certainty that they are both canon, PW definitely, and probably Rising, though I suppose with

@-MasterDex-: Dragon Age looks good, although it is not using the dialogue wheel for whatever reason, and that in itself I would say is a minus, but perhaps it speaks to a return to the KotOR/Jade Empire way of doing things, although Jade Empire had similar problems to Mass Effect.

@Kevin Flynn: I feel your pain, but I think ToR has quashed that dream, along with LucasArts apparent lack of concern for the series since before KotOR 2 was even released, seeing as they did not see fit to give Avellone the time he needed to complete the game. I dream about what could have been when I think about how

Mass Effect was a disappointment. I do not say "huge" disappointment because the story was great, up to Bioware standards thanks to Drew Karpyshyn. My discontent is less a comment on the failures of Mass Effect, and more a comment on the successes of Bioware's previous games. Star Wars: Knights of the Old Republic was

@Kanji08: Of course there should be different reviewer types for different audiences, but the point is that most reviewers are by necessity passionate gamers. There is nothing wrong with that, it just leaves the non-hardcore gamer in a position where his only sources of reference are friends who may be at his level in

I would rather read the opinion of a journalist for a couple reasons. First, because it is much harder to learn how to write well than to learn how to enjoy a video game. This is assuming, of course, that the given journalist is at least marginally interested in games. Really, though, you people read message boards

@Boom-Chicka-Ah: I completely believe in the pedagogical nature of video games, as I cannot tell you how much I have been inspired to learn from my favorite games, and having the option to learn more real world information in-game is a very good idea, I thought.

@deanbmmv: Fallout 1 & 2. Your party just does everything wrong. Kill each other, kill you, run into hordes of enemies you're not ready to face yet when you're trying to run away. Yeah.

@denki: Plenty of games are original IPs these days, but there are also many old brands whose potentials have not been fully realized. There is nothing wrong with bringing old series back, and personally I don't think a series should ever take the Seinfeld route. There is no point to ending a series in its prime just

First of all, there is nothing wrong with a monopoly because they never get as bad as people envision them getting. Given certain postulates, such as all NFL football players ceding their individual name rights to the NFL, then there is nothing wrong with what EA is doing. This was a voluntary agreement between the

New York and California get all the good conventions : (