What about people who want to store their HDDs inside the damn thing, without them taking space, USB port, and risk of being disconnected/damaged?
What about people who want to store their HDDs inside the damn thing, without them taking space, USB port, and risk of being disconnected/damaged?
Really, admitted fault? I’m 100% sure US would be absolutely happy to hide any targets it strikes by mistake if there’s a chance to do so. Military loves covering such stuff up, and there are countless examples.
Yeah, I guess I hear that. Honestly though, only things I want SWBF to include from BF is “deeper” gameplay with maybe a few extra mechanics or weapon customization or whatever, just *something*, you know?
I stopped asking questions like “how did he do that” in CS about, I don’t know, 10 years ago. No other competitive shooter players come close to what CS Pro players can do. It’s worthless trying to understand. Seriously, you can compare some live footage to aimbots and have trouble finding which is a player.
Well there is some truth in that. Pip Boy for example, of course it would be nicer to have a cool touch screen with a clean interface, but then again, we are talking old-ass outdated technology, it’s Fallout. You could just replace it by a menu without picture-in-picture, but then again, you’d be ruining Fallout charm…
Actually sounds really funny sometimes, when his voice goes “uh huh...” and he tries to sound understanding when it totally doesn’t fit a dialogue, essentially making the character sound like a huge jerk :P
I understand that it pretty much did what it set out to do, but I’m still kinda disappointed as a huge Battlefield fan who just wanted a game in a SW universe, with pew-pew and stuff. Battlefield is no complicated game, but compared to it, this one just felt too simple. We’ll see how it turns out though, if they do…
That’s kinda the problem, it’s no good for a long amount of time, AND it’s mainly tailored for the fans of the franchise. It’s not that bad as a game, but it’s also nothing special, and would have been less than mediocre had it not been for the whole Star Wars universe and the number of fans.
I’m honestly afraid to lose interest if I play this way. The game takes tens of hours with fast traveling since I love doing side-quests (I still haven’t finished New Vegas after 100+ hours of playing it because I kept postponing the main story quests). I just don’t want to stop playing the game before I beat it this…
Problem is, it won’t help. There will be a ton of people who either won’t agree to stop, or who don’t even know/care about the problem. Doing that will only make you stop playing a game that you enjoy, nothing more, really.
Seriously? You think people pre-order a game SPECIFICALLY because devs promise no microtransactions? Maybe they, I don’t know, actually like/want the game itself, for the gameplay and stuff? If someone pre-ordered for the reason you stated alone, they should just go ahead and uninstall.
Ah, I see. I don’t even have a license (yet anyway), and I dream of the day I won’t have to.
Care to elaborate?
That actually seems to be my problem with it, it’s too casual and simplified. Also, based on my beta experience, it really does get boring FAST. Most rounds on that one map I could handle in a row was 3, usually 1-2, and I needed a break after that. Other betas with seemingly less content like one for BF3, BF4, or…
Gameplay prowess (besides content) is what it seems to be lacking to me. It’s just so...simplified.
Because they basically share the hardware architecture, while PS3 uses unique Cell system that even the fastest PCs are too slow to emulate at the moment due to how complicated it is. PS4 is just out of the question for that task.
Well truth be told, confirming that you own them would be too much hassle for them, and buying a disc with a PS2 game can cost way more than what they are asking these days.
Can’t really design a game for a mouse since the camera works basically the same way in any FPS but okay, whatever. I do agree on Versus mode, after playing it for around 450 hours in L4D 1, that the players there are pretty hardcore. That being said, Expert and Realism are both very, very, VERY easy when playing with…