Benoit93
Benoit93
Benoit93

One solution might be to have the store page display a blurb from one of the curators that you follow, rather than whatever is the most popular curator. (if none of the curators that you follow have written anything about the game, then I guess it would revert to the old behavior and pick from amongst the most

You’re right. The little curator blurbs that appear on a game’s page are more likely to help me discover new curators to follow rather than to inform me about a game.

The coop in Binding of Isaac is kind of weak-sauce. 2nd player can’t come in until you get a certain power-up, and at that point you are just a little pellet-shooting floating guy - you can’t pick up items or acquire powers or anything like that, and you share a life bar.

I don’t think we’ll ever be able to know how they affect one another’s sales. They’re definitely different games but with large superficial similarities. I’m pretty sure that all of them existing at roughly the same time *has* had an effect on their respective features and development, though. For example, while I’m

Wow. Weak sauce.

I think the SavePoint event might still be happening, just as a self-funded thing and no longer affiliated with SXSW:

I bet it’ll come out on Xbox eventually. Probably around the same time Elite:Dangerous comes to PS4.

I’d settle for just some basic co-op.

Nice! Clock is ticking, Chris Roberts and David Braben - better be on your best behavior from here on out!

Most people are backwards-ass simpletons even in the best of times. The Pope forced Michelangelo to paint underwear onto his figures in the Sistine Chapel. Hundreds of years and countless hours of work later and the paintings have been restored, and nearly everyone (including the people defending Nintendo on Fatal

I want to know how it holds up after a year or more of heavy use. Most Xbox products break. The bells and whistles are nice but if the internals wear out the same way then no thanks. On the other hand if this thing actually *is* built to last, then the price might be justified since you’re saved from buying

NES was $150 at launch and came with 2 games, 2 control pads, and alight gun. That’s almost certainly what he is talking about.

Seriously you think that’s how that works? I’m pretty sure that if Tecmo didn’t like it, they would probably still accept Nintendo’s censorship rather than have their game go unpublished.

It can be “just business” and still be censorship. In fact there’s a term for that: Corporate Censorship. In fact there are a whole host of activities which can be “economic decisions” which are nonetheless morally and ethically repugnant. The fact that a profit motive drove someone to do something does not in itself

Government Censorship /= the only valid definition of censorship. Censorship is when an someone with power forces changes on a work of art or expression to make it conform to a cultural, political, or moral standard.

I remember way back in the day when Street Fighter 2 came to SNES. The bikini ladies in the background of Balrog’s Las Vegas stage where changed to be wearing one-piece suits. Nintendo has always done this and it’s always bothered me to a degree that I can’t fully grasp. I guess I become offended on a deep level when

I assume he was hired to play the role of “all the aliens”

I don’t think any of those games are all that similar to what Star Citizen (or at least Squadron 42) is supposed to be, apart from you know: “Space.”

Hopefully the fact that they are building cutscenes can be interpreted as an indicator that they are much further along with the single-player scenario than most of us would assume. Either that or they just really, really, needed something to show off right away to rekindle the faith after the whole Escapist debacle.

I thought they did full body capture along with the face capture, though? So it ought to accurately reflect the actor’s performance?