Avenot
Avenot
Avenot

I’m as anti-prison as you can get when it comes to anything short of violent crimes but even then I believe in rehabilitation over incarceration. However, I’m already seeing takes like “he’s just a hacker, he didn’t hurt anyone” which is absolutely the most braindead take I could have imagined.

Eh...maybe.

...Why? This isn’t a greedy multi-billion dollar corporation using A.I to fuck over writers. This is a hobbyist making a mod for a game he likes. There can be shades of grey to an issue, it doesn’t have to be either “A.I BAD!” or “A.I GOOD!”

...Why? This isn’t a greedy multi-billion dollar corporation using A.I to fuck over writers. This is a hobbyist making a mod for a game he likes. There can be shades of grey to an issue, it doesn’t have to be either “A.I BAD!” or “A.I GOOD!” 

You’re missing the bigger picture. Both procedural generation and AI generation are automation tools. Procedural generation is capable of producing far more content in a much shorter amount of time than any human can, hence my No Man’s Sky example.

Procedural generation and AI generation are both tools used to automate content creation. They both require rulesets and parameters in order to achieve the desired results. They both have the potential to replace human jobs but are unable to produce the same level of quality achieved by handcrafted content, hence the

I feel like a lot of people really don’t understand the point of machine-generated (e.g. procedural or AI) content. The goal isn’t to replace humans. It’s to expand the scope of a game within the constraints of its budget. Without automation, the machine-generated content wouldn’t be replaced with human-generated

If they didn’t name the actor and said they used AI to tweak their performance, it’s pretty clearly somebody on the dev team and quite possibly originally a scratch track.

Don’t get me wrong, it’s good that you both highlight crap studio choices and go to bat for human creators. However, I (seemingly) disagree with you on the “big picture”.

Title says lost episodes rediscovered but all they got was the script to these episodes. Two different things and misleading..

At least the ones who beat me do.

Pretty major error in the post text. They didn’t announce the Trilogy - only the original game.

You really should edit this article. Metroid Prime 2 & 3 were not announced with this

26 is a worthwhile milestone?

To be fair to the robots, humans can’t create art without having had some amount of practice either. You look at the very first things human babies paint, and they’re just smacking the brush against paper. They need more practice and some examples of what to make before anything recognize starts to be produced. What?

Yes and no. While it’s very true that AI art needs human-made art to exist in the first place, the common perception of that the AI is simply chopping up bit of existing art and stitching it together, is wrong.

I agree with your overall sentiment, but I don’t think that is a particularly good argument. Even if those kids have never seen a piece of art in their lives (which I find doubtful) they are still drawing thing based on what they have seen with their eyes. They are also trained on images, just ones that are generated

AI is just another tool for artists. It’s a very powerful tool but to get images that are useful for commercial use still takes the talent and experience of human artists even if they choose to use AI to help them. I am very thankful that no one protested the use of computers to generate art a few decades ago even

This is very tough territory for all involved. I was hired to replace Michael Beattie as Mordin Solus in “Mass Effect 3.” I had never played the game, so I didn’t even know I was replacing someone. I found out when I showed up to the session. My agents had sent me the audition, referring to it as an “alien scientist,”