Uh... you meant "niche", right...?
Uh... you meant "niche", right...?
Id is part of Sigmund Freud's model of the psyche, which consisted of 3 parts: the ego, the super-ego and the id. In short, the id is your most basic form of your psyche. You can think of it as "instinct", if that helps. I'm not really sure why they decided to call the theme "Id"—I think the translators thought they…
Not gonna lie, the spritework is pretty shoddy.
I'm going to earn so much hate for calling them tacky...
Given that I'm following something like 20 different shows this would be kind of cool to have. I know that as a gaming thing it's kind of pointless, but at least I'll have something to show for my excessive screen time...
No, a woman very badly disguised as a man.
You get more munnies for comments though :D
Well, it looks pretty. More importantly, this low-res art style is really easy on resources. The guy might not have a lot of experience working with 3D models (if any at all) and if this is a solo project or even a small group project, it would be difficult to have to learn how to make 3D models, and then translate…
You wouldn't believe how hard this made me laugh...
I wonder if I'm one of the lucky ones, since I had a really good first time with LSD. I did get a little cranky later in the night but I fixed it by watching some Veep.
Sometimes the sheer unpredictability of the game really gets to you. The place is also super hard to navigate and trying to figure out how to do everything right is just so scary when you know little Scissorman could pop out at any moment. Also, that stupid scene where I didn't realise I could use the pole to attack…
I just WTF'd at this because I didn't even know it was possible. Thank you for enlightening me.
The only survival horror.
Man, sometimes you really do just need non-creative executives to get things moving. I'm all for more power to the artists, but not all artists are good at managing themselves, unfortunately.
So... am I just a baby by comparison or am I the only one who has barely any idea of what Calvin and Hobbes is?
As soon as I read the title of this article I knew it would be a Kickstarter project. Does anyone else think that that says something about the current state of gaming?
Nah, I had the save bug every new episode I tried to play, too. There was a workaround but honestly it was a lot of trouble and I really shouldn't have had to do that.
I seem to recall the engineering crowd laughing their asses off at the entire concept. I wonder if they'll still be laughing if/when Motorola turns it into a reality?
"I'M THE FUCKING DOCTOR, YOU HEAR?! NOW HAVE A FACE FULL OF BLOOD!!"
The ONLY problem I have with VLR is that how did you-know-who NEVER see his own reflection up until the end?