AegisOrnus
Aegis Ornus
AegisOrnus

They weren't bad or anything, there was more of a visceral rush to the racing back in the older titles though. I liked how EVERY car was an obstacle (dodging traffic at a 4-way intersection *shudder*) and other racers weren't as fragile. I played the crap out of Revenge though and I'd be more than happy for a second

Well, we're never getting another Burnout similar to 1 and 2 (I'm begging to be proven wrong on this) so I guess this'll have to do. I'm cringing at the thought though.

@_@... But I'd die, right? You'd die. You would have to die.

Sorry. Take things a bit more lightly in the future.

Well, 17 games at $60 a pop already hits $1020. I'm nowhere near pooping out $20's but I have accumulated a few hundred games in my library. Technically, I own thousands of dollars worth of "violent videogames" myself and it'd probably only take about 51 (like Suda51... coincidence?) games to qualify for that

There's no way you're taking it this seriously. Here, I'm completely out of character, no jokes. I'm happy you like the PS2, I do too! I also like making jokes and everything was a joke, including my second response. Now you can stop troubling yourself over that.

It was a joke. But either way, your opinion is invalid because the Dreamcast was the best console ever created to date, bar none.

Not sure I care either, it was a joke.

"The biggest thing to come along since TV was invented."

Ok, olive branch accepted, we're good. You seem to understand exactly where I'm coming from and I would like to discuss this further.

I'm not saying that I had no problem with the game whatsoever and everything was amazingly, insanely simple, it wasn't. I just never felt that the game was tasking me to push myself. I made it through the majority of the game without much critical thought and that, to me, is a lack of challenge. I didn't enjoy the

I did it and I still have the same opinion as the guy you're responding to. Now what?

I said DmC was fun, just not demanding. I even recommend that others play it. I wouldn't have got the platinum trophy for it if I hadn't enjoyed the game on some level. I know that a game is not fun simply because it is demanding. It struggled to keep up though and it was not put together in a way that truly rewarded

Oh, if you played it on PC then we really did play different games because the console versions are not running as well as it is on PC. And just being able to play it on a higher, smoother frame-rate would've made a sizable difference in my experience with it.

I didn't play on PC but I'm aware of how great that version is and would love to give it a go myself.

I didn't play it on PC. And yeah, the PC version is a perfectly legitimate argument. I'd love to see it running at furious frame-rate in all of it's visual glory. THAT would be awesome.

Every problem could be solved with infinite juggling, Aquila tech, turning the camera off of enemies to "deactivate" them, Arbiter attacks and other tactics as well. There is so much you can exploit that the only time you get kicked to the curb is because the game doesn't accept an input because the lag is too

Just the core combat. And I'd be picking out 1&2 specifically. I've only played bits and pieces of the other ones and it has improved somewhat.

It's nowhere near smooth at all and I wasn't challenged at any point in the game. Everything is so extremely exploitable, how could you run into any problems? Your description makes me feel like we played completely different games. It was running so badly that it would ignore button presses.

While I have beaten the first one, I only thought it was ok. I was completely taken aback by how much strategy, depth, and flexibility there was with combat in Crysis 2 though. As an obsessive hardcore-action gamer, I really enjoyed what was on display there and I kinda wonder why everyone's so quick to write the