APigsGottaFly
PorcoRosso
APigsGottaFly

This is not an excuse. How on earth do you maintain that it's so expensive that it's not feasible, yet countries around the world have proven you wrong time and time again by offering treatment for people through taxes?

Luckily I love in a compassionate society that has healthcare for its citizens. It's thanks to this that I can still have family and friends around who have been treated for the cost of their medication.

50k for treatments?! How anyone can look at numbers and situations like this and not see that the health care system is in a dire need of reform? It truly baffles me.

But it wasn't anything new. The structure and style was from point'n'click games, the plot a cheap ripoff of L.A. Confidential and apart from the poorly implemented facial animations the game did nothing new on any level.

And yet everything in that game was watered down and pg13-ified compared to what the original Fallout was.

Because the vast majority of people playing online are morons that aren't fun to play with.

Heavy Rain did nothing new that the games from the 90's hadn't done. It wasn't original, the writing was mediocre at best and the control scheme was already dated upon release. Nothing towering or generation defining.

And since I've repeated now a number of times that the alternative is to have the player be forced to destroy the convoy and play the scene as it does in the current game, I maintain that either you're willingly ignoring what I'm saying, or not understanding it.

Yes, you are mistaken.

You just either misunderstood everything I wrote, or just refuse to get it. Either way, you're writing about an entirely different point.

Nonsense. The scenario the game presents assumes that the player will decide to attack the camp. I didn't, the game didn't continue. If the game truly wants to have that moment of infantile drama in the center of it, then just tell the player that this convoy needs to be destroyed. If not, let the convoy ride off and

Bees, you say?

No Russian was nothing but a publicity stunt. Like every CoD it was the one thing they need so people would talk about it.

Only if you're a hick who still believes that they're going to become the next Conan the Destroyer because they own a pickup and a rifle.

Putting stuff in loading screens as a means of having a deniable artsy route out of the story, then giving contradictory statements to the press and not even following up the game with a meaningful counterpart to the loading screens just screams of poor design.

That's such a childish response, I wish people would stop using it.

"Just turn the game off, that's a choice"

I've now heard five different versions of "the point of the game," each one saying that they're the right one and that it went over peoples heads.

Except that they had already had a scene with Wily Pete and how horrible it was. The civilians were one unmoving blob in a camp of frantically moving guys, it was pretty clear what was going on. Especially since that scene could end with you not even shooting remotely near the civilians and still ending up with the

Well, then, please educate the rest of us who are so clearly in the dark.