Indeed it was.
You can't have an emotionally engaging game...without lots of polygons and tech improvements.
Ditto.
Well, if you're going to twist my arm, then OK. I will accept ownership of Detroit in exchange for one dollar.
Alternatively, play the old TIM games in all their original glory.
I was unexpectedly disappointed by death once.
Ah. I didn't play it for a long while after it was available. That must be why.
It has been a while, but I don't recall GTAIV being that bad.
No PC version at launch? How disappointing.
That press release reminds me of Hellgate: London.
Oh, really? Thank your for your illuminating commentary.
Hmm, I may need to look for that.
If you know of a pirate-free platform I'm sure every DRM using developer would love to know about it.
To the people saying this is a ripoff or clone of Game Dev Story: yes, this does arguably look very much like GDS, except for the part where GDS is a smartphone, mobile game only. If Kairosoft didn't wish people to clone their game for desktops then they shouldn't have left that market open.
Really? Wow. How do I get on your train? Someone needs to tell the whole review industry (movies, music, books, games etc) that their work is predicated on the completely ignorant assumption that people who haven't experienced a product would like to know why they should spend their time and money on it.
Ah, that is an awesome N64 controller.
Bearing in mind that I've not played a Zelda game after the original A Link to the Past, what makes Ocarina of Time so great? Saddled with an uncomfortable, awkward controller and having average graphics for it's time, was the story really so good that it gets hailed as "the greatest video game every made"? To be…
It has the opportunity to offer a shooter with the freedom of 6 degrees of movement. This should create a nice counterpoint to the Battlefields, Call of Dutys, Medal of Honors, ad nauseum that are out there now.