8bitzombi
8bitzombi
8bitzombi

I signed in, noticed I already had 50% of the AoT book completed and contemplated whether or not I want to finish the other half... My biggest problem these days is that no one I know plays any more and I really do not look forward to spending hours on LFG like I used to; there were times where I’d spend more time

To be honest I didn’t even know they were still in business... Console makers have been killing it with official controllers for years, Hori owns the fight stick industry and Razer/Logitech/Corsair are near unbeatable on PC.

Does it fix the momentary freezes that occur when you knock over Moblins?

Yup, and the Looking Glass Knight in DS2.

Nothing.

As many have said this isn’t really new, and frankly it’s usage here isn’t really that great in my opinion especially since it doesn’t have the same sort of surprise that Demon Soul’s the Old Monk fight had nor is it as stacked against you as Dark Souls 2's Looking Glass Knight fight; on top of that the experience is

This makes me a bit curious, I can’t help but wonder if it was something else bottlenecking you entirely... I have a 4770k oc to 4.5 water cooled and a 780 ti and I am getting similar results to what you are saying you had pre-upgrade; could it possibly been an issue with pci-e lanes or memory speed or even a memory

For anyone that’s played the Gwent stand alone, has anything really changed about it or did they just add new cards? I kind of feel like it wasn’t all that mechanically balanced in W3 and if you had the right cards you were almost guaranteed a win regardless of what you were up against; I assume that can’t still be

I haven’t played SFV since launch and haven’t really gotten heavily into fighting games since SFIII, so correct me if I am wrong, but wouldn’t making Akuma more tanky make him significantly stronger? The idea with Akuma has always been to hit hard, hit fast, and don’t get hit in the process; if you give him the

Have you ever seen those transformation make overs on talk shows? Any one can look like a model with the right make up and clothing; and if you think these two people have perfect complexion and facial structures you I can almost guarantee that you are dead wrong. I am sure they don’t just wake up looking that good,

I completed the 120th over the weekend, and while they are all different in layout and to some extent objectives they are limited by relying on using the same 6-7 mechanics over and over again; going into the last 30-40 shrines they stopped feeling like puzzles and started feeling formulaic, I found myself walking

BotW has its fair share of fetch quests as well, of its side quests the vast majority are fetching objects or photos of objects while a small number involve killing specific enemies...

I stand by a single mantra on this subject:

On one hand I feel as though I should be appalled by the thought of my privacy being sold off to the highest bidder, on the other hand I feel appalled that I will not see any of that money. I feel like instead of fighting for the rights to keep our privacy we should be fighting for the rights to the money these

Late in the game I found I had more ancient arrows than I could make use of due to it being one of the few worthwhile gold sinks in the game; currently I have like 2 dozen of them, it’s nice to be able to decide between fighting or simply out right destroying that random guardian you run into whilst hunting koroks...

it was more time consuming than difficult

I don’t see the problem with long animations, I used to look at Knights of the round in FFVII as an opportunity to take a pee break, make a sandwich, walk my dog, solve pi to the first hundred decimals by hand, build a scale model of the Lucitania, make another sandwich, become an amateur vigilante, get thrown in a

Despite all it’s progressive ideas BotW still has quite a few overly antiquated missions ranging from repetitive fetch quests, instant fail stealth missions (there is another one of these but it isn’t nearly as bad as Lost Pilgrimage,) escort missions (one of which has you escorting an insanely slow moving barrel for

Based on the wording in this article I have to wonder if Nintendo revoked the dev kit licensing for the Wii U, and that is Igarashi is referring to when he mentions not getting support from the hardware maker.

Not really surprised, emotes have been used in other games to dodge or gain advantages; both Dark Souls and Bloodborne have emotes that can dodge attacks and I remember people crying about the sitting emote being unfair in Destiny’s multiplayer since it could be used to see around corners and supposedly altered the