8bitbeard
8bitbeard
8bitbeard

This is typically true. I've been promised promotions before, and never received them. Not much I can do about that, but this is a liiiitle different.

Oh, and once a year those husks will turn into Halloween costume stores before vacating again.

I worked for Walmart for about 4 years, in electronics, then the cell phone desk, dubbed "Connection Center." I moved to Idaho last year to pursue a job opportunity. That opportunity fell though, and I ended up at a grocery store. A dude's gotta pay the bills, right?

The $60 price point is just fine for those early adopters who are willing to pay a premium to say that they were among the first to play a game, or maybe they wanted a little head start to give them a competitive advantage in a multiplayer game, so they pay the day 1 premium to score a few extra hours of gameplay that

I feel like "I think not!" needs to be changed to "I fink not!" But what do I know? I've never been to England.

An old classmate of mine was walking along the tracks in 2009 with headphones on. He didn't hear the train coming.

I'm okay with this.

Oh yes. I have. Honestly, it's probably something very old down there. Something Eldritch. The soap merely gave it a bubble bath. Soon, a mighty tentacle will spring forth from my commode and the Great Old One will rise forth from those depths. I hope I'm sitting on it when this happens, for then my death will

Thankfully, your toilet does not take 1000 years to digest whatever falls into it.

Current fps controls are the equivalent of duct taping a gun and a set of prosthetic arms to your head, and aiming by moving your head. While this works for a controller or a mouse, it's not ideal for vr. You feel like you are in the game, so you naturally want to be able to move your head independently from your arms.

They play games for 20 hours a week and spend 10 hours engaging with gaming media.

I get into gaming funks often, and sometimes they can be very long, extended gaming funks. We'll call it Chronic Gaming Funkitis.

Because us poor people keep trying to edge in on their action with our entitlements like health care and living wages and such. Ain't nobody got time for that!

That's kinda sad. Probably won't last very long.

With some sim racing games, it helps, yes. Those who were invited to enter real races after performing particularly well in GT5 proved to be a bit too good for the class they were supposed to race in, considering they had no real experience.

Yeah, I had that book firmly in mind here. I still think it's the way to go. There's more to the gaming experience than just pixels on a screen, and sometimes that experience just isn't possible anymore. Try to find an arcade in the US that isn't a movie theater or a Chuckie Cheese anymore. Whole generations will

I've got to throw my hat into the Wind Waker ring if we're voting on the prettiest Zelda game. Twilight Princess and Skyward Sword might have upped the graphical ante a bit, but Wind Waker's visuals are timeless in a way that other Zelda game's can't touch. There's a reason Nintendo decided to remake Wind Waker in

While I applaud the efforts of these people who put classic games into VR, I don't think this will be the future of how we use VR to play classic games. While playing Zelda from first person is kind of neat, that's not really how the game was meant to be played.

So what's the difference between the G500s and the regular G500, which I own? Is it smaller? Higher DPI? Maybe it's just the nifty design?

I look forward to AI advancements that allow your virtual mother to yell at you angrily for tracking mud through the house.