It’s not encouraging when the voice actors sound like they don’t care
It’s not encouraging when the voice actors sound like they don’t care
I suppose now you can more often use concussive blast to force enemies into more predictable flying arcs?
wht game is the Life in Aggro comic about?
the babies are the guns
They fight more like submarines than bombers, especially since they don’t relly need a support vessel
I’m still ashamed of having abandoned “The Banner Saga”. While I utterly admire it, the constant sense of hoplessness and doom led me to not having the strength to deal with a serie of fuck-ups in the game’s third act. I can’t bear to pick it up from where I left and I feel like restarting it would be chating, so it…
I feel the same: there should be a dialogue option reading “No. Fuck off”, just like IRL
Where are the “Radikal Squadron” references tho?
This is a gimmick: the edge is still visible in the gif, and the reflection only works as a camouflage if the terrain is monochrome, uniform, and extends behind the blade as well as beneath: so not only would that trick not work anywhere besides an asphalt road or a grass field, but even on the road it would not work…
Don’t be fooled: this is EVE we are talking about. It’s clearly a Long Con
were there any particular conditions to be met?
I looked at all three games, and frankly I found all of them unappealing: the “alien” world looks like a run of the mill sci-fi mess, and none of the gameplay sistems are original or polished enough to hook me.
I think there is an easy way to mostly fix the game: Hotkeys. As it stands the biggest problem with crew managing is the fiddlyness of telling them where to go, while also managing bombing, anvigating and tagging.
I have no idea what Metal Saga is as a video game.
It may have something to do with the fact I’m not from the U.S.A., but I can’t for the life of me tell if this is a joke or not: the points are ridiculous, but they seem to be played straight.
sneaky as it was, this kind of trick could be used in actual design, if refined...
1) in DS, objects aren’t dropped reandomly, they are found on specific people or in specific places, so the location and the flavor text give context to each other. Example: finding Monte Carlo only tells you about the rifle itself, but finding a club infused with Darkness in Anor Londo tells you that someone was…
I guess the right course of action for them is to alter the texture slightly. But still, it’s kind of fitting that people in the far future would wear such simbols without recognizing them: If they left it as it is it would be a nice piece of humor.
the series has been getting more enjoyable to read about than to play as time progressed, so I guess an animated series is not a bad idea. Just expext a lot of filler episodes
Just watched the video and I just can’t stop asking myself “why?” The guy just said that he had a firearm: he didn’t have a threatening tone.. And yet just after he says “I am not reaching for it”, the policeman just flips out and seems to be scared out of his mind. I just can’t make sense of it, it doesn’t even look…