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Considering that last week’s (old) comic showed her in both pre and post transition designs and Kotaku regularly reposts older comics I think it’s fair to say that most readers remember that she used to identify as male. I wouldn’t say it’s important that we remember, though.

Do we all still remember that that Life in Aggro character used to be a guy?

At this stage none of us are surprised at Rockstar trying to rip off the player base or shovel trash into the fire that is this game. Sell you a 60 dollar game on the promise of a viable online, then tries to bend you over immediately with nickel and dime scam bullshit. The single player was a 30$ experience, they

I agree in concept, but it absolutely depends on the world design of the game. The main problem with minimaps, as I see it, is not so much the visual distraction as it is the fact that the assumption of their presence and use changes the way developers design their game worlds. The problem with playing Assassin’s

I don’t think it’s a time thing or a cost thing; I think productions and designers are just too lazy to get an authentic opinion on this stuff. I’m sure they just Google Translated a bunch of things and thought “Good enough.”

Lack of structure vs. structure
Kids imagine the craziest things and are inspired without limits.
Lots of adults are now surrounded by rules, regulations and a solid understanding of how stuff works — when presented with choice some of them don’t want to choose because the world does a lot of choosing for them.

Salt and Sanctuary is a pretty good entry point for anyone looking to get into the DS genre. I tried starting with Bloodborne, myself, and was torn apart. But Salt and Sanctuary was a lot of fun, especially being able to do split screen with my wife.

Youtube as a business does a terrible job protecting it’s bread and butter.

Definately a real problem for developers lately. They lack fluidity. The long running game, book, movie and tv series all have one thing in common. They listen to their fans and find some way to bend their artistic vision to fit that. A lot of popular game mechanics have come out of buggy behavior game being abused in

YUUUUUUGIIIII, YUUUUUUGIIIIII!

Now playing

Here’s the real memestar for you; you might as well know who he really is now, because as you get bigger one day he might just come after you:

The classic recruiting puzzle, at least its not hidden in the broadsheets anymore. That being said I bet SIS are still doing it that way.

How does this work? How do you set up a bunch of NPC’s like chess pieces? Is there already a mod out there for this?