The queue bit depends how the game handles it.
The queue bit depends how the game handles it.
I feel like with an MMO there’s an obvious distinction between being in the game world and not in the game world. When you’re waiting in a queue, you’re not in the game yet.
Lot of 3090 owners seem to have been upsold on them for lack of available 3080s. Can’t imagine spending nearly twice as much MSRP to get that extra 10% (nevermind if you paid scalped prices...) but there sure a lot of people with them.
From what I’ve read, a lot these cards aren’t even dying in game, they’re getting killed by uncapped menus and queues to get in game.
“Fully utilize” makes it sound like the game is doing something incredible that’s just too much for the card to handle. But in practice it’s just running uncapped in menus and putting undue stress on cards for no goddamn reason, which is especially egregious when it’s running your card hard in a queue (which to my…
Well, feel free to suggest a way around it. It seems a legitimate concern to a door handle-less design when you leave the device to open your vehicle inside.
Smith says that “slavery wasn’t originally about race”. This could be construed as a true statement. Slavery was originally about labor issues. The colonists didn’t care if their slave was black, native, or Asian. They just wanted cheap labor and because these people didn’t have any rights in their legal system,…
I’d argue the sponsorship makes it worse. Like having the potential last days a player has with a team turned into a commercial.
I’ve lived abroad a couple years off and on, and it definitely discouraged me from getting collector’s editions and that sort of thing. They’re nice to have, but where the hell can I put them? Especially since it all had to go go into luggage eventually.
It’d be weird not to count the PC special edition if you count any of the other special editions. I don’t think VR really counts as a separate game so much as a more esoteric port.
360, PS3, PC, then Special Edition on XB1, PS4, and PC. Then a Switch Port, and then VR on PS4 and PC. At least nine releases.
Melee at least has a concentrated community built around it.
I feel like millennials are entrenched deeply enough in the digital age to make an outdated physical copy of a game (that sold millions of copies on the 360 alone) kind of worthless. And there’s far more nostalgic things to a millennial than a ten year old copy of Skyrim on a console a lot of people probably don’t…
That was never going to happen with that money anyway though, so it’s not a really useful though experiment.
Honestly this is pretty benign as far as this sort of behavior is concerned. It’s mostly collectors trying to drive the market price up, but they’re doing it with incredibly common games that just happen to have particularly pristine boxes.
I don’t think you can’t really make an argument that ‘exclusive’ games somehow have a stranglehold on originality or polish or creativity
To put it another way: without exclusivity, no, we might not still have Ghosts of Tsushima... but we’d still have The Witcher 3.
since most first-party games tend to be aiming for a broad appeal, ‘we need this to sell consoles’ approach’
I think certain exclusives get made because there’s a console backer encouraging them to get made. We see demonstrable differences in the kind of output between first/second party studios and third party studios/publishers. I don’t think every exclusive is necessarily “held hostage” in that regard. They very well…
What reasonable excuse is there to be upset when a black woman shares how another black woman’s accomplishment makes her feel?