Transferring big games onto conventional hard drives is kinda miserably slow though.
Transferring big games onto conventional hard drives is kinda miserably slow though.
The on-board storage on the 2000 series Vitas (and the PS/Vita TV) only works if you don’t have a memory card. So the only way to use it for save games is for it to be your only storage. Wouldn’t be surprised if it was a limitation due to the original not having that storage.
I was living abroad up recently and my download speeds were ridiculously fast and data was unlimited. But now I’m back in the States and using Comcast again, so my downloads are fairly slow, and I’m sharing a 1.2tb a month limit with the rest of the family.
Don’t forget being unnamed until the credits.
The third game definitely was worse. In addition to expansions and stuff packs, they sold individual items via a store. They often bundled them together, but the bundles often included exclusive items for buying them. Pretty sure a few of these items would mean buying redundant items to get everything.
There might be some slight savings; the SSDs are supposed to be fast enough that developers aren’t encouraged to have redundant files like they do this generation to speed loading times. Although with more games aiming for 4k the savings could easily be canceled out.
I already covered why you can’t find games on consoles. But they’re not strictly blocked. It’s just not worth the effort to get a game onto console without official support anymore.
You can only play games on a PS4 that are approved and downloaded from Sony, same goes for MS and Xbox.
The main artist for a 2D artwork driven studio is a pretty significant loss, especially when they’re likely not that big a studio to begin with.
Opportunism? They’re the ones making the games while the owner is a hostile jackass making their lives harder. That they would want to maintain the studio they’d been working for while excising the part of it that wasn’t working is hardly surprising.
Had that feeling with MMOs and free to play games. Daily quests often just mean casual play becomes completing a repetitive set of tasks every day rather than playing the game regularly.
I think I own just about all of them except for the originals now (sold my PS3 copy a while back) so can’t complain too much, I suppose. But they were also crazy cheap by the time I bought most of them on PC...
It’s a shame, can’t say I’ve really cared for what the DCU has produced, the X-Men movies are kinda crap lately (well, the last one was, Days of Future Past was decent and Logan was great), and while I like the MCU generally it’s a bit too grand at times compared to something like the New Mutants.
The original PS3 games were pretty bad though. Like as JRPGs go they were sparse. For a series that hinges so much on stuff like fan service and referential humor there’s a lot of talking with NPCs they couldn’t be bothered to even give portraits.
It’s definitely a comic book movie I want to work. I really liked reading the early New Mutants comics, so there’s a lot to go on. Bad time to see any movie really though.
they should probably think about the message this convention is sending to progressive voters.
Like, what is their path to profitability?
I would be surprised if there wasn’t significant progress made within the next decade, especially for use in the dense cities that ride share apps frequently do best in. Automated cars that allow you to go anywhere are likely much further off, but that kind of usage doesn’t intersect as much with ride sharing. If…
Do you believe the taxi cab medallion process is exploitive?
Just because work is hard to find doesn’t mean shitty exploitative business models are cool.