It’s generally been an option to skip the gimmicks of Sony and Microsoft. I don’t own any cameras or motion controls or the like for my PS3 or PS4 for example (you could definitely make a case about the Kinect though, but even that’s optional now.)
It’s generally been an option to skip the gimmicks of Sony and Microsoft. I don’t own any cameras or motion controls or the like for my PS3 or PS4 for example (you could definitely make a case about the Kinect though, but even that’s optional now.)
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The appeal of a color screen is readily apparent and applies to pretty much any kind of game. The appeal of VR is much more narrow: certain games benefit from it a lot more than others, and some games don’t really make sense for it at all.
It’s getting a bunch of mostly visual improvements that were likely added to the engine when they made Fallout 4. This includes a few things that mods can’t do, like DX11 support and a 64-bit executable, but mostly things like new water shaders, god rays, etc.
From a PC perspective we’re not really getting anything we didn’t already have, other than having some nicer fidelity right out of the box. But from a console perspective it’s a much larger leap, and makes at least as much sense as remastering GTAV or The Last of Us, both of which were late-cycle titles for last gen’s…
You’re being facetious, but yes, the original was exceedingly popular. It’s in the double digits of millions of copies sold on consoles (more the 360 than the PS3), and was one of the top sellers on Steam for years afterward. It’s still on the second page of top selling games right now.
As of the update it’s apparently free if you already have the Legendary edition, at least on Steam. Can’t say I’ll complain about a higher fidelity right out of the box. It does look quite a lot nicer than it did previously.
Given their previous behavior I’d be skeptical of any reason they’d have to delete the photos on users not adopting the app in any particular hurry. Facebook moved them there in the first place.
It’s not really a warning when it’s trying to coerce you into new behavior. The threat is if you don’t use their new app, all your photos get deleted. It’s not like this was something unavoidable on their end, they’ve fully dictated the consequences.
It’s something I’d consider for a return trip, but for my first time in Japan I figured having a fully working computer right from landing was more reliable than one I’d still need a display for.
It explains in the article what the distinction between how those fans did it versus how Blizzard would want to do it. They’re operating on different standards. What’s acceptable for a free fan effort that doesn’t charge anyone for their work isn’t the same as something that Blizzard would feel acceptable both selling…
Already had my PS4 wrapped up in clothes and a layer of bubble-wrap. Didn’t have room for my desktop disassembled or not. While my laptop went with me as carry-on.
I’m currently living abroad, in a tiny apartment. Dragging my mid-sized desktop and 27" monitor with me wasn’t an option, so I got a decent laptop that’s been able to play games at a pretty decent level.
If you play more graphically intensive games, it’s increasingly harder and more expensive to consider Macs. Literally the only laptop Apple sells with a discrete video card now is the top of the line MacBook Pro, which costs $500 more than the Razer Blade reviewed here does. Surely you can get a pretty nice warranty…
Probably not surprised, no. But still cool to see, surely.
As an American currently in Japan, I can say with some confidence that we still don’t get limited edition flavors remotely as often as Japan does.
To you personally, or consumers in general? I’m willing to bet if the hardware were switched between the XB1 and PS4, had the latter still come out at a lower price, with Microsoft still dropping the ball with early press (always on DRM, etc.), it’d have done about as well as it did.
I can’t tell you how many times I’ve read someone describing how they think Kotaku would review a given game.
It’s not enabled for random generation. You have to purposefully select them.
It’s never been features like this. It’s been more systemic design choices, like whether you could re-texture objects from in game or not (no more Create-A-Style) or scaling back the simulation so there’s no more open world. There’s a good chance they did that for performance reasons.