zerokei
zerokei
zerokei

You seem to have some sort of issue with people doing things for themselves and not pleasing your own personal sensibilities. It’s OK for things to not just be about you, right? We can’t all go on life-affirming trips to Australia, you know?

If the home printers I’ve owned are any indication, it’d definitely be cheaper to just buy books than to print them at home. Especially if I’m having to add higher quality materials to print onto into the mix.

I shouldn’t be, but I can’t help but be surprised by how many people race to tell the internet how little they care about something, and how other people shouldn’t enjoy things they themselves don’t enjoy.

Not to knock your adventure here, but you ARE comparing what amounts to a social bonding experience with your children by taking them on a vacation in a foreign country to some anxiety relief purchased off Amazon for what must be a couple dollars. They’re not really even for the same thing, much less on the same scale.

I don’t know that all Western mobile games rely on this, but Japanese (and likely much of the rest of East Asia) ones frequently use gatchas to draw people in.

They almost certainly did something somewhat on par, but the fact remains Microsoft is also the party that closed the studios in the first place.

Microsoft’s end of cycle failures seem almost entirely built around how they pitched the XB1. In part, they mirrored the sort of hubris Sony went into the previous generation with, when Sony assumed the success of the PS2 would carry a year late and considerably more expensive PS3 ahead of the competition.

I do, at least if they’re trading in the cinema experience and paying a premium to watch it at home on top.

And there’s plenty of indies they’ll never get around to. And many that prove popular and get multiple articles. It’s still not a site dedicated to only giving the level of coverage you seem to want.

Sounds like you want Kotaku to be something it’s not. It’s not your indie game finder.

It’s not especially surprising, given they’re workstation cards.

The sad thing is the MacBook seems poised to replace the MacBook Air. I wasn’t thrilled with the first gen Air, but the current models fit a solid niche. The new MacBook trades processing power, battery life, and I/O for a smaller form factor, AND currently costs more than the Air.

The big divide now is really how few Macs even have discrete video cards. Only one model MacBook Pro does, and it starts at $2499. iMacs do better, but no discrete card till $1799. And then there’s the Mac Pro, but that’s $2999 minimum.

Fairly sure the only thing they sell with USB-C are new MacBooks. With a Core M processor and only a single USB-C (which doubles as the power plug) an external video card still wouldn’t make it suited for gaming.

If it were aimed at women, it would be different. I haven’t seen Magic Mike, but I’m under the reasonable impression that none of the men in that look anything like the men of Dragon’s Crown. Channing Tatum to my knowledge is not 3-4 feet wide with a massive bulging neck and a disproportionately small head.

Possibly no-one, but I suspect it’s at least one person’s fetish fuel.

Sorry I don’t agree with your premise. You don’t have to dismissive just because we don’t think the same way.

No, it’s pretty clear Dragon’s Crown is meant to appeal to a particular crowd. It’s definitely not a general aesthetic meant to please everybody.

That’s not really what the argument is though. It’s not a restriction he’s talking about, but a developer incentive. Effectively, the idea is that being able to develop for both PC and XBox simultaneously will lead developers to only build for UWP and not Win32. They’re in no way required to do that, it might just

Her models shared by a few characters in game. Both her and Ysera have leggings/pants underneath the thong thingy. Alexstraza though has the pants-less version.