I wasn’t making an argument for Western studios kicking their ass. I was arguing Japanese weren’t really bothering as much with consoles altogether.
I wasn’t making an argument for Western studios kicking their ass. I was arguing Japanese weren’t really bothering as much with consoles altogether.
Sega’s a major publisher, including for a number of Western studios (they produce the Total War series, for example.) Yakuza’s probably a pretty big title for them, but it’s hardly the only thing they make. If it was, they probably wouldn’t be so bad about localizing them for Western markets. They’re not THAT huge of…
Not enough titles. The whole industry seems to have been fairly timid this generation, but Japanese developers in particular haven’t produced a whole lot of stuff yet for it. The few exceptions stand out already (as you can see from Bloodborne, Dragon Quest, and both versions of MGSV doing well on that list.)
With the exceptions of Watch Dogs and Destiny (neither of which is especially far from what their respective developers normally do), none of the Western games on that list are new IPs either.
There is a particular difficulty in saying certain words, sure. But it has very little value as a metric for acting. You don’t measure the difficulty of a particular role by how many different words the character says. The most difficult role is not determined by which character has the hardest words to pronounce.
It’s probably less a matter of quality (which is pretty subjective, plenty of low-fidelity pixel art looks nice), but quantity; they have far too many pixels to fit that much detail on a 160x144 pixel display.
Do you pay actors for the kinds of words they say, or how they deliver them? To argue nuance is somehow secondary to vocabulary is odd, we don’t laud actors on their ability to use a thesaurus. Hell, the words that come out of their mouth usually aren’t their job anyway.
There are definite performance issues, but it’s still a game you can play completely from end to end. I don’t know that universally broken is really an accurate descriptor.
Choose Your Own Adventure books are just a type of gamebook. It’s literally in the genre title.
Why not?
Something of a question that answers itself, I suspect. It’s not really that they handle the topic any more maturely, but who wants to deny the next GTA game over consistency against a genre that’s niche even in Japan?
No, I posted because I found your insistence that it was a must own game funny.
The more you push it the more it just sounds like some sort of weird insecurity over your video game choices.
Sounds pretty boring personally. I think I’ll pass.
Right, I forgot you had to play Halo in order to be a real gamer.
The article I linked specifically mentions that certain polystyrene containers are designed with microwaving in mind. The ramen here might not be among them, but there’s no shortage of bentos and the like specifically designed for it.
I’m sure it’d go well with my non-existent XBox One.
That would defeat part of why South Park Libertarianism is popular to begin with, the smug satisfaction of feeling superior while not having to actually do anything because you’ve convinced yourself that all options are equally awful and not worth the bother of having to go out and vote.
Apparently it can be ok? They’re definitely not meant to be reused though. The bigger issue is the waste they produce, but Japan is generally more stringent about recycling than the US is.