zerokei
zerokei
zerokei

So far I’m enjoying it. Hoping not to rush it though, not sure when I’ll have another PS4 game I really want to play for awhile after.

We’re talking about the use of “erotic” in the article, which specifically refers to how the series started, not what the new entry is.

It’s been confirmed for months, and the import worked on it too.

It’s not 06. Koji Igarashi left in 2014, the main Castlevania series hasn’t seen an entry since 2009, and the recent 3D spin-offs were handled mostly by a third party currently working on a Metroid prototype.

I don’t know, how relevant is Metal Gear Solid to those grandpas? It seems shortsighted either way. One way they’re banking on a form of gambling most popular with an aging demographic, and the other they’re hoping to rope in a new generation using characters from video games they’ve just killed the division that

The long term potential is endless. Surely people will care about Contra decades after the last video game has come out.

It’s about as simple as a tactical rpg can get, honestly. More a visual novel than anything.

I get the impression that Japanese developers haven’t committed much to the PS4 yet, if the Japanese PSN store is any indication. The Vita on the other hand, well it’s just about the only country that does seem to care for that.

Yeah, it seems very shortsighted. Even if it works in the short term, how long will the IPs be relevant with no games to back them?

I have to wonder who came up with the wonderful idea that they could attract young people to pachinko by both killing their video game business and then branding their machines with characters who stand to only exist as pachinko branding as a consequence of the first action.

I got mine for the eventual Persona 5 release. That’s turned out well so far.

Four was really fun. I can’t quite put my finger on why, but I definitely enjoyed it more than three. Which probably could have gotten away with being a late PS2 game, honestly.

It’s such a minor benefit though if it’s just used to offload UI elements. And one that I think gets offset when your second screen is on a device you have to look down at (like the Wii U) compared to say the DS/3DS’s second screen being located right below the primary one. A JRPG you had to constantly look down to

Was there something to learn with the DS/3DS’s screen setup though? Many of the DS/3DS’s biggest successes are things Nintendo was already doing well with conventionally controlled mechanics (Mario, Pokemon, etc.)

Which H games are uncensored? Most of the ecchi VNs on Steam are definitely censored.

The fact that games like these specifically rely on a hyper-niche home-only market only increase the lack of concern Japan has, I’m sure.

I imagine the problem would be less Christians and more finding someone to sell it. None of the major digital distributors would carry it with the H content, and bothering to translate it might not be worth the time and money just to have it on a much more niche distribution channel.

H content usually makes for less than amazing gameplay on titles they add it to, and on PC in particular it’s the first content to go if and when the game gets large enough to make it to consoles.

There’s nothing about touch on unlock that wouldn’t work just as well not having to touch the screen.

I find it irritating when either of the two systems require you to use touch input to do something mundane like close a menu or specifically on the Vita, unlock the device. The fact that it can do touch is fine enough I guess, the idea that it needs to be in things merely to assure me it can is annoying.