zerokei
zerokei
zerokei

I haven’t had time to do much more than some LFR this expansion, but Blizzard has been pretty consistently good with raid content the past few expansions. If you want a challenge, it’s there. And if you want to go and explore the world you can do that too. I know I spend most of my time earning mounts and pets and old

If you raid, you’re doing hard content. Older WoW (particularly BC and Classic) relied a lot of logistical difficulties; things like herding 39 other people into a raid instance, having to collect arbitrary resistance sets, complete attunement chains, etc. But now actually getting into raids is much easier, even

Nah, means you can actually get characters up to par without wasting a lot of time doing content no one cares about anymore.

He’s basically reduced to a plot device in WoD. His only purpose is to set in motion the events of the invasion, and from there does absolutely nothing important (other than die.) And it’s worth noting that he does all of that between the events of MoP and WoD, so other than reading about it in some book, players

It’s not really random, I’d argue. But like pretty much everything related to actual warlords of Draenor it does seem to be smaller scope than perhaps it should have been. Honestly the whole expansion feels like it should be some massive build up, but mostly it’s just the systematic removal of the Iron Horde from

It seems pretty clear they were content with “no flying” as the default stance and that adding it back in was a change of mind, most likely due to how divisive it turned out to be.

Like most VNs with erotic content it’s probably a handful of still images with nudity/sex in them. A lot of them tend to create these scenes in a way they can be easily removed, because even in Japan they do get removed for console releases.

Yeah, a few games use that sort of trope (either by flashback or “losing all your powers”). I do think it can backfire though (especially if it feels like your game kinda peaks early on.)

It’s sort of a communal, shared experience I think. I’ve played plenty of Skyrim, but I still love reading the adventures Chris Livingston had playing it (well, I did, until he stopped.)

They’re large enough to support multiple teams. Massive Chalice was a different team from Broken Age, for example. Though they did try and pretend they could support a mid-sized San Francisco-based development team entirely off Early Access proceeds, so they’ve have varying levels of support...

Except whether there’s a community to enjoy the game is a variable atop whether the game is even any good, not a trade-off between the two. Plenty of awful games lots of people play, and awful communities tied to good games.

I think the key difference is that single player-only games inherently stand on their own, while multiplayer-only games are reliant on an experience that relies on other people to buy into it, and if they don’t, your own experience will suffer. It doesn’t really even matter if the game itself is great if a community

They seem fairly sturdy still, but the addition of a joint does what it does for all sorts of electronics, create opportunities for the device to snap right there.

It’s not really a matter of understanding, but whether all the pieces have been found. The author isn’t saying fans don’t get his story, he’s staying they haven’t found it all yet. Putting them all together has been an integral part of the series since the beginning. And there’s nothing wrong with telling a narrative

Would be a lot easier if they had the same payment options as the US (and a few South and Central American countries) PSN, namely Paypal support. Could just buy what you wanted through Paypal and it’d do the currency conversion for you.

Looks like the sort of title that wouldn’t be a big issue if you had the import. Shame picking them up digitally is a bit more of a pain in the ass for the Vita though.

Are they going to produce anything of consequence after he leaves anyway? They seem content to ignore the international market and just coast on nostalgia-laden pachinko revenue.

I can’t speak for others, but I don’t own Sony systems for their first party games anyway. They still end up the the majority of exclusives from Japanese developers, and I’m looking forward to things like Persona 5 more than I’ll ever care about Halo/Forza/Gears.